Fac
is a command-line mod manager for Factorio >=0.13 written in Python 3.
.. contents:: :depth: 1
You'll need Python 3, which can be obtained through your distribution's package manager or downloaded from https://www.python.org/ (for Windows users).
Installation can be easilly done using pip:
.. code::
$ pip3 install fac-cli
Or directly from git:
.. code::
$ pip3 install -e "git+https://github.com/mickael9/fac.git#egg=fac-cli"
Or from an existing clone:
.. code::
$ pip3 install -e .
NOTE (linux users): By default, these commands will require you to be root unless you
run pip
from a virtualenv or you use the --user
flag.
If you run pip
with the --user
flag, make sure ~/.local/bin
is in your PATH
or the fac
command will not work.
fac needs to be able to know the location of:
/usr/share/factorio/
~/.factorio
Normally, it should be able to detect these automatically assuming you have a standard setup (eg. Steam). It will also look in the current working directory and its parent.
If for some reason these paths can't be found automatically, you'll have to specify them in fac's config file, which is located at:
~/.config/fac/config.ini
on LinuxC:\Users\<username>\AppData\Local\fac\config.ini
on Windows~/Library/Application Support/fac/config.ini
on Mac OS X.. code:: ini
[paths]
data-path = /home/me/my_factorio/data
write-path = /home/me/my_factorio
You can display the currently detected locations using fac -v
:
.. code::
$ fac -v
DEBUG:fac.main:Factorio write path: /home/mickael/.factorio
DEBUG:fac.main:Factorio game path: /usr/share/factorio
DEBUG:fac.main:Factorio version: 0.13.9
usage: fac COMMAND [options...]
[...]
fac
can be run using the fac
command.
It is further divided into several subcommands:
.. code::
usage: fac COMMAND [options...]
Mod manager for Factorio
COMMAND
list List installed mods and their status.
enable Enable mods.
disable Disable mods.
search Search the mods database.
show Show details about specific mods.
install Install (or update) mods.
update Update installed mods.
remove Remove mods.
hold Hold mods (show held mods with no argument).
unhold Unhold mods.
pack Pack mods.
unpack Unpack mods.
fetch Fetch a mod from the mod portal.
make-compatible Change the supported factorio version of mods.
general options:
-g GAME_VERSION, --game-version GAME_VERSION
force a specific game version
-m MODS_DIRECTORY, --mods-directory MODS_DIRECTORY
use the specified mods directory
-i, --ignore-game-ver
ignore game version when selecting packages
-v, --verbose show more detailled output
-h, --help show this help message and exit
Below are simple examples of what you can do for each command.
.. code::
$ fac list
Installed mods:
Warehousing 0.0.10
YARM 0.7.105
advanced-logistics-system 0.3.0 (unpacked, incompatible)
creative-mode 0.1.4 (disabled, unpacked)
.. code::
$ fac disable YARM
YARM is now disabled
$ fac list
YARM 0.7.105 (disabled)
$ fac enable YARM
YARM is now enabled
$ fac list
YARM 0.7.105
.. code::
$ fac search 5dim
5dim's Mod - Core
Name: 5dim_core
Tags: big-mods
Core of all 5dim's mod
5dim's Mod - Automatization
Name: 5dim_automatization
Tags: big-mods
Automatization for 5dim's mod
5dim's Mod - Energy
Name: 5dim_energy
Tags: big-mods
Energy for 5dim's mod
[...]
.. code::
$ fac show 5dim_logistic
Name: 5dim_logistic
Author: McGuten
Title: 5dim's Mod - Logistic
Summary: logistic of all 5dim's mod
Description:
logistic of all 5dim's mod
Tags: big-mods
Homepage: http://www.5dim.es
License: MIT
Game versions: 0.13
Releases:
Version: 0.13.1 Game version: 0.13
Version: 0.13.0 Game version: 0.13
.. code::
$ fac install Foreman 5dim_logistic
Adding dependency: 5dim_core 0.13.1
Installing: Foreman 0.2.5...
Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.5.zip...
Installing: 5dim_core 0.13.1...
Downloading: https://mods.factorio.com/api/downloads/data/mods/191/5dim_core_0.13.1.zip...
Installing: 5dim_logistic 0.13.1...
Downloading: https://mods.factorio.com/api/downloads/data/mods/196/5dim_logistic_0.13.1.zip...
$ fac install Foreman==0.2.2
Foreman==0.2.5 is already installed. Use -R to reinstall it.
Foreman is already installed in a more recent version. Use -D to downgrade it.
$ fac install Foreman==0.2.2 -D
Installing: Foreman 0.2.2...
Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.2.zip...
Removing: /home/mickael/.factorio/mods/Foreman_0.2.5.zip
The fetch command can be used to download a mod into a specified directory.
.. code::
$ fac update
Checking: Foreman
Checking: 5dim_logistic
Checking: 5dim_core
Checking: YARM
Found 1 update:
Foreman 0.2.2 -> 0.2.3
Continue? [Y/n]
Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.3.zip...
Removing: /home/mickael/.factorio/mods/Foreman_0.2.2.zip
Use this to keep mods from being automatically updated when using the update
command.
.. code::
$ fac install Foreman==0.2.2
Installing: Foreman 0.2.2...
Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.2.zip...
$ fac hold Foreman
Foreman will not be updated automatically anymore
$ fac update
Checking: Foreman
Found update: Foreman 0.2.5
Foreman is held. Use -H to update it anyway.
No updates were found
$ fac unhold Foreman
Foreman will now be updated automatically.
$ fac update
Checking: YARM
Found 1 update:
Foreman 0.2.2 -> 0.2.5
Continue? [Y/n]
Downloading: https://mods.factorio.com/api/downloads/data/mods/308/Foreman_0.2.5.zip...
Removing: /home/mickael/.factorio/mods/Foreman_0.2.2.zip
.. code::
$ fac remove Foreman
The following files will be removed:
/home/mickael/.factorio/mods/Foreman_0.2.3.zip
Continue? [Y/n]
Removing: /home/mickael/.factorio/mods/Foreman_0.2.3.zip
Mods can be either packed (name_0.1.zip
) or unpacked (name_0.1/
) and the game will
accept both of them.
Keep in mind that the game will refuse to start if there is both a packed and unpacked version of a mod, or if there are multiple installed versions for any given mod.
.. code::
$ fac unpack yarm
Unpacking: /home/mickael/.factorio/mods/YARM_0.7.105.zip
Removing file: /home/mickael/.factorio/mods/YARM_0.7.105.zip
YARM is now unpacked
$ fac pack yarm
Packing: /home/mickael/.factorio/mods/YARM_0.7.105/
Removing directory: /home/mickael/.factorio/mods/YARM_0.7.105/
YARM is now packed
Commands that work on locally installed mods can accept wildcards, eg:
.. code::
$ fac remove '5dim_*'
The following files will be removed:
/home/mickael/.factorio/mods/5dim_logistic_0.13.1.zip
/home/mickael/.factorio/mods/5dim_core_0.13.1.zip
Continue? [Y/n]
Removing: /home/mickael/.factorio/mods/5dim_logistic_0.13.1.zip
Removing: /home/mickael/.factorio/mods/5dim_core_0.13.1.zip
$ fac enable '*'
advanced-logistics-system was already enabled
Warehousing was already enabled
YARM was already enabled
Foreman is now enabled
Note the presence of quotes around filters to prevent the shell from interpreting them.
Most commands will try to guess the correct name when given inexact mod names.
If the name is a filter (eg 5dim_*
), no attempt to autocorrect will be made.
The following attempts are made to find a match for a given mod name:
For remote commands, a local match will first be attempted at each step.
For instance:
yarm
will be converted to YARM
via the Case-insensitive match strategyya
will either be converted to YARM
if you have YARM installed
or fail because there is more than one result to the fac search ya
command.Mods are tied to a specific factorio version (eg 0.13, 0.14) and can only work with that version. A 0.14 game will refuse to load a mod made for 0.13.
By default, fac
will autodetect your installed factorio version and use that to filter
the available commands to compatible mods.
In some cases, you might want to disable this filtering using the -i
option.
You can also override the detected game version using -g 0.13
for instance.
A make-compatible
command is provided. It will automatically unpack a mod and change
its factorio_version
field to the currently set game version
(autodetected or provided by the -g
option).
Usage scenario
You're currently running Factorio 0.14 and want to install your favorite mod, `YARM`:
.. code::
$ fac search YARM
Note: 1 mods were hidden because they have no compatible game versions. Use -i to show them.
$ fac search YARM -i
Yet Another Resource Monitor Fork
Name: YARM
Tags: incompatible, info
This mod helps you to keep track of your mining sites.
Feeling courageous, you want to try it anyway:
.. code::
$ fac install -i YARM
[...]
$ fac make-compatible YARM
Unpacking: /home/mickael/.factorio/mods/YARM_0.7.105.zip
Removing file: /home/mickael/.factorio/mods/YARM_0.7.105.zip
Game version changed to 0.14 for YARM 0.7.105.
You can now use the mod as if it was made for Factorio 0.14.
ZSH completion script
---------------------
If you're using ZSH (and you should be!) you can install the provided completion script
for a better experience.
You'll need to add the `zsh` directory to your `fpath` using something like this in
your ``.zshrc`` :
.. code::
fpath+=(/path/to/fac/zsh)
If you installed fac using pip as root, the script should automatically be installed in
the right place (``/usr/share/zsh/site-functions``).
With ``pip --user``, you'll need to add this in your ``.zshrc`` :
.. code::
fpath+=(~/.local/share/zsh/site-functions)
Note: ``compinit`` must be called after `fpath` is changed so you must either put your changes before
``compinit`` or add another ``compinit`` call after changing `fpath`.
Changelog
---------
0.9
- Known issues:
- `search` command will list all existing mods regardless of the search critera.
This shall be addressed in a future release.
- Compatibility with the new mod portal
- Fix mod install failure across filesystems
- Search for Factorio installation in lowercase `steamapps` directory as well
- Don't follow symbolic links when packing/unpacking mods
0.8
- Added automatic retries of network requests to the API
- Added pagination options to `search` command:
- ``-p, --page``: starting page number for the API calls
- ``-s, --page-size``: maximum number of returned results per page
- ``-c, --page-count``: maximum number of pages to fetch
- Fixed Factorio 0.15 compatibility (use booleans in mod-list.json)
- Fixed ``-m, --mods-directory`` being ignored when loading mod-list.json
0.7
- Added more friendly error messages when the user doesn't own the game
- Fixed "AttributeError: 'ZippedMod' object has no attribute 'factorio_version'" (#8)
0.6
- Added ``-F, --format`` to `list` and `show` commands.
- Added ``-I, --include`` and ``-E, --exclude`` to `list` commands.
- Added ``-m, --mods-directory`` option to use a specific mods directory.
- Added fac version to output when using ``-v, --verbose``.
- Improved ZSH completion script.
- Fixed `write-path` and `data-path` being ignored from config.ini
- Fixed `search` command format string argument.
- Fixed options parsing to allow general options anywhere in the command line.
0.5
- Added workaround for 0.14 mods being considered as 0.13 mods.
- Added a ZSH completion script.
- Added ``-F, --format`` option to `search` command to customize the output format using format strings.
- Various bug fixes.
0.4
- New `pack` and `unpack` commands to work on unpacked mods.
- New `fetch` command to fetch a mod without installing it.
- New `make-compatible` command to bump the `factorio_version` of an installed mod.
- New ``-l, --limit`` option to the `search` command.
- New ``-g, --game-version`` option to override the detected game version.
- New ``-i, --ignore-game-ver`` flag to ignore the current game version.
- Removed ``--force`` flag in favor of the more specfic ``-R, --reinstall``, ``-D, --downgrade``, ``-H, --held``.
- Accept patterns in `enable`, `pack`, `hold` commands.
- Resolve partial mod names.
- Various bug fixes.
0.3
- Support for mods with spaces in their names.
0.2
- Add -y flag to update and remove commands.
- Recursively create config directory.
- PyPI packaging.
0.1
- Initial version.