I want to temporarily turn off the gravity and dynamic properties of the UAV, and I want to control it directly with UE's kinematic method. How can I achieve this? #4993
I want to temporarily turn off the gravity and dynamic properties of the UAV, and I want to control it directly with UE's kinematic method. How can I achieve this?
Include context on what you are trying to achieve
I tried to modify gravity in earthUtil but the plane moved directly away from the center of the earth
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I want to temporarily turn off the gravity and dynamic properties of the UAV, and I want to control it directly with UE's kinematic method. How can I achieve this?
Include context on what you are trying to achieve
I tried to modify gravity in earthUtil but the plane moved directly away from the center of the earth
Context details
Include details of what you already did to find answers