In the promotional picture of Azure Kinect DK, we know that using multiple Kinects can get a panoramic view of the environment and depth.
At present, the body tracking of a single Kinect will be lost when rotating. Can multiple Kinects be used to achieve 360-degree body tracking without dead angles? Is there an official implementation Program?
It can be achieved, but not with Microsoft's software. You will need 3rd party program to do it. The program Brekel Body v3 can do it, as can the Unity asset Azure Kinect Examples (which includes source code).
In the promotional picture of Azure Kinect DK, we know that using multiple Kinects can get a panoramic view of the environment and depth.
At present, the body tracking of a single Kinect will be lost when rotating. Can multiple Kinects be used to achieve 360-degree body tracking without dead angles? Is there an official implementation Program?