Recently I've tried to compile the d3d11on12, but got lots of error. The first one is missing "d3dx12.h", which is included from the "external/d3d11on12.h". By searching on the internet it's found that the "d3dx12.h" is only a helper header file, which could be found inner another project, DirectX-Graphic-samples. I wonder if this header could be placed into the "external/" folder directly, instead of providing such a misleading error information.
What's more, after I copy the "d3dx12.h" and place it under the "external/" folder, the compiler complains that it could not find the definition of "CD3DX12_RESOURCE_DESC1", which is used in line 135 of "external/d3d11on12.h." I've checked the "d3dx12.h" with only CD3DX12_RESOURCE_DESC defined, Is this a typo for the tailing "1"?? Hope it could be confirmed.
Hi All,
Recently I've tried to compile the d3d11on12, but got lots of error. The first one is missing "d3dx12.h", which is included from the "external/d3d11on12.h". By searching on the internet it's found that the "d3dx12.h" is only a helper header file, which could be found inner another project, DirectX-Graphic-samples. I wonder if this header could be placed into the "external/" folder directly, instead of providing such a misleading error information.
What's more, after I copy the "d3dx12.h" and place it under the "external/" folder, the compiler complains that it could not find the definition of "CD3DX12_RESOURCE_DESC1", which is used in line 135 of "external/d3d11on12.h." I've checked the "d3dx12.h" with only CD3DX12_RESOURCE_DESC defined, Is this a typo for the tailing "1"?? Hope it could be confirmed.
Many thanks.