Closed Almost-Done closed 6 years ago
Convert the typeless GL_DEPTH_STENCIL_OES format to GL_DEPTH24_STENCIL8_OES
Handle boolean values passed to uniform1i by converting them to 1 or 0.
Split the monolithic ThreeJs sample into multiple scripts that can be activated independent of each other.
Add shadows example.
Fixes #125
Convert the typeless GL_DEPTH_STENCIL_OES format to GL_DEPTH24_STENCIL8_OES
Handle boolean values passed to uniform1i by converting them to 1 or 0.
Split the monolithic ThreeJs sample into multiple scripts that can be activated independent of each other.
Add shadows example.