microsoft / HoloJS

Provides a framework for creating holographic apps using JavaScript and WebGL.
MIT License
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ThreeJS shaders don't compile if a directional light source is not added to the scene #81

Closed Almost-Done closed 7 years ago

Almost-Done commented 7 years ago

If the directional light source in the ThreeJs sample is removed from the scene, the resulting ThreeJs shaders don't compile. This is caused by the way we re-write those shaders for auto-stereo.

Almost-Done commented 7 years ago

Fixed and merged into master