microsoft / MixedReality-GraphicsTools-Unity

Graphics tools and components for developing Mixed Reality applications in Unity.
MIT License
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Round corners disables tiling #223

Open SashelI opened 2 months ago

SashelI commented 2 months ago

Describe the bug

On standard shader, when round corners activated, the values in MainTex tiling aren't effective.

To reproduce

Steps to reproduce the behavior:

  1. Create a quad with a standard graphicstools shader
  2. Add a texture
  3. enter a tiling offset value
  4. enable round corners
  5. tiling disapeared

Expected behavior

The textures is tiled and has the offset

Screenshots

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image

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