Open milasudril opened 4 years ago
[x] Rgba to grayscale
Input: RgbaValue
Ouptut: RealValue grayscale, RealValue alpha
Params: Channel weights for R, G, and B
[x] Split image spectrum (Magnitude + Phase)
[ ] Rgba DFT Forward (Combines a Rgba Split node, followed by four DFT Forward nodes)
Output: 4 times Complex Value
[ ] Rgba DFT Backward (Combines four DFT Backward nodes, followed by one Rgba Combine node)
[x] Surface normal
Input: RealValue
Output: vec4_t
[x] Soft clamp
Output: RealValue
Params: Min, Max
[x] Wave
[x] Spot detector
Output: Points [new type] Note: replaced by "Random point cloud"
[x] Make linear gradiant
Output: grayscale image
Parameters: Similar to "Make radial gradient"
[ ] Make point regular point cloud
[ ] Voronoi
Input: Coordinates
[x] Cracks
[x] Checker board
Output: RealValue grayscale
Params: size
[x] Gingham
Output: RealValue grayscale, RealValue alpha
[x] RGBA versions of normalization nodes
[x] Posterization
Input: *Image
Output: *Image
Params: Steps, (Lin and Log)
[x] ~Median filter with adjustable percentile~ Slow in HDR pipeline
[x] Grayscale sqrt distortion. Can be emulated with power distortion, but sqrt is sufficiently common to have a dedicated node.
[x] Rgba to grayscale
Input: RgbaValue
Ouptut: RealValue grayscale, RealValue alpha
Params: Channel weights for R, G, and B
[x] Split image spectrum (Magnitude + Phase)
[ ] Rgba DFT Forward (Combines a Rgba Split node, followed by four DFT Forward nodes)
Input: RgbaValue
Output: 4 times Complex Value
[ ] Rgba DFT Backward (Combines four DFT Backward nodes, followed by one Rgba Combine node)
Input: RgbaValue
Output: 4 times Complex Value
[x] Surface normal
Input: RealValue
Output: vec4_t
[x] Soft clamp
Input: RealValue
Output: RealValue
Params: Min, Max
[x] Wave
Input: RealValue
Output: RealValue
[x] Spot detector
Input: RealValue
Output: Points [new type] Note: replaced by "Random point cloud"
[x] Make linear gradiant
Output: grayscale image
Parameters: Similar to "Make radial gradient"
[ ] Make point regular point cloud
[ ] Voronoi
Input: Coordinates
Output: RealValue
[x] Cracks
Input: Coordinates
Output: RealValue
[x] Checker board
Output: RealValue grayscale
Params: size
[x] Gingham
Output: RealValue grayscale, RealValue alpha
[x] RGBA versions of normalization nodes
[x] Posterization
Input: *Image
Output: *Image
Params: Steps, (Lin and Log)
[x] ~Median filter with adjustable percentile~ Slow in HDR pipeline
[x] Grayscale sqrt distortion. Can be emulated with power distortion, but sqrt is sufficiently common to have a dedicated node.