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millicast
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millicast-publisher-unreal-engine-plugin
Unreal engine to stream game content to millicast platform.
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Android Publisher crashes when compiled for 'ship'
#73
daver99
opened
6 days ago
0
Publishing from Quest (Android 32) fails
#72
daver99
opened
1 week ago
0
Failing to build plugin 1.8.0 with UE 5.3.2 + XCode 14.3
#71
tonyv
opened
3 weeks ago
3
Fail to resolve URL
#70
childbamboo
closed
2 months ago
1
Record CPP API
#69
grantwilk
opened
4 months ago
0
No audio when stream is viewed from Safari
#68
daver99
opened
4 months ago
1
Add record API
#67
grantwilk
closed
4 months ago
0
Added missing includes & Forward declared types
#66
gmpreussner
opened
4 months ago
1
Add ability to set maximum framerate
#65
grantwilk
closed
4 months ago
0
Linux Build Package Fail UE5.3
#64
Kyle-Gian
closed
4 months ago
1
Feature recording
#63
Krysed
closed
7 months ago
0
Failed to build Plugin for Unreal 5.3.2
#62
shtronly
opened
9 months ago
2
Issues adding the plugin v1.7.0 to UE 5.3.2 on MacOS
#61
jamiemarkwhite
closed
4 months ago
5
Add Support for Android
#60
Krysed
closed
9 months ago
0
Fix public includes for broken 5.1.0 build
#59
grantwilk
closed
9 months ago
3
Fix Broken 5.1.0 Build
#58
grantwilk
closed
10 months ago
1
5.2 version referencing wrong WebRTC third-party directory
#57
gmpreussner
closed
1 year ago
1
Require Apple Silicon Support and support for iOS and Android ARM 64 platforms
#56
dzeitman
closed
8 months ago
2
DO_NOT_MERGE
#55
rweber89
closed
1 year ago
0
PublisherSource CTD Fix
#54
rweber89
closed
1 year ago
0
Watermark cleanup and MillicastPublisherSource Fixes
#53
rweber89
closed
1 year ago
0
Dev cleanup
#52
rweber89
closed
1 year ago
0
Fix CTD ws connection
#51
rweber89
closed
1 year ago
0
Feature watermarks
#50
rweber89
closed
1 year ago
0
Adds 4.27 backwards compatibility
#49
rweber89
closed
1 year ago
0
Improves PublisherComponent state management
#48
rweber89
closed
1 year ago
0
Add setters for video and audio codecs
#47
grantwilk
closed
1 year ago
2
Restructures audio capturer, to centralize its usage and not need it …
#46
rweber89
closed
1 year ago
1
5.0 backwards compatibility changes
#45
rweber89
closed
1 year ago
0
5.0 sync
#44
rweber89
closed
1 year ago
1
Add support for publisher source/component initialization from blueprint
#43
grantwilk
closed
1 year ago
3
Fixes Packaging issue with CEF projects
#42
rweber89
closed
1 year ago
0
Friday Fixes
#41
rweber89
closed
1 year ago
0
Fix logging by providing FString
#40
rweber89
closed
1 year ago
0
Fix CTD and better logging for when a REST API call fails
#39
rweber89
closed
1 year ago
0
Fix ctd
#38
rweber89
closed
1 year ago
1
Simplifies a few lines of code
#37
rweber89
closed
1 year ago
0
Fixed string parsing for logs
#36
rweber89
closed
1 year ago
0
Debug when capture buffer failed to include value if unknown reason
#35
rweber89
closed
1 year ago
0
RP - Couldn't get capture buffer
#34
Neosettler
closed
8 months ago
7
RP - h264 simulcast on publisher plugin
#33
jchang0419
closed
1 year ago
3
RP - millicast bandwidth optimization
#32
Neosettler
closed
1 year ago
6
RP - millicast bandwidth optimization - viewer streams
#31
Neosettler
closed
1 year ago
1
RP - Resizing stream not updating the bitrate
#30
Neosettler
closed
1 year ago
0
RP - Feature request: Add layered image to the final stream
#29
Neosettler
closed
1 year ago
3
RP - MillicastViewportCapturer render target missing objects
#28
Neosettler
closed
1 year ago
5
RP - Dynamic bandwidth not going under 4mbps
#27
Neosettler
closed
8 months ago
2
Prevent package when included with plugins implementing CEF
#26
MaximeM
closed
1 year ago
7
Can it be used on localhost
#25
sqlpxc
closed
1 year ago
6
4 to 5 second delay when streaming audio
#24
MaximeM
closed
1 year ago
2
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