misyltoad / d9vk

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
https://github.com/doitsujin/dxvk
zlib License
836 stars 42 forks source link

MTA San Andreas: Freezing on loading screen #451

Open TheComputerGuy96 opened 4 years ago

TheComputerGuy96 commented 4 years ago

When I try to start MTA: SA with D9VK, the game opens fine, but when the GTA: SA start screen appears, the game freezes and doesn't seem to load even after waiting a few minutes (but after some time, the CPU usage of the proxy_sa.exe processes goes down and the game window displays nothing)

But after disabling D9VK (and using wined3d), the game opens and loads fine and I could even get into a server (although the performance is almost a slideshow)

GTA San Andreas and SAMP both open and load fine with D9VK (and the performance is good)

Software information

Game: MTA San Andreas 1.5.7 (a multiplayer mod for GTA San Andreas)

Settings used:

I used a 32-bit Wine prefix with WIndows 7 selected as the Windows version in winecfg

System information

Apitrace file (made using WineD3D)

Log files

logan001 commented 4 years ago

can you try this version. i have similar bug for GW2 but its not always freezing. i'm curios it fix it for you

misyltoad commented 4 years ago

device initial reset failed. Well that should never happen... :-/

TheComputerGuy96 commented 4 years ago

@logan001 I already tried the 0.22 and 0.30 versions of D9VK and I even tried the D9VK build built from the latest commit and the same issue happens

misyltoad commented 4 years ago

Replaying that trace runs fine on my end.

Can you try using the latest build on git.froggi.es and provide a log?

TheComputerGuy96 commented 4 years ago

@Joshua-Ashton Here's the new log: https://del.dog/okubakiyas

TheComputerGuy96 commented 4 years ago

@Joshua-Ashton The issue partially disappears with XWayland for some reason