I wrote a fair amount of tests and benchmarks for the two SQL matching engine implementations, as well as added a test and benchmark for the auction puzzle protocol.
Specifically, there is a set of subtests that places from 1 to 32 timelocked puzzles on the exchange, and the goal is to determine how the number of cores effects the running time.
I also changed the .travis.yml to include a test user setup so these tests can use the SQL auction engine implementation.
I wrote a fair amount of tests and benchmarks for the two SQL matching engine implementations, as well as added a test and benchmark for the auction puzzle protocol.
Specifically, there is a set of subtests that places from 1 to 32 timelocked puzzles on the exchange, and the goal is to determine how the number of cores effects the running time.
I also changed the
.travis.yml
to include a test user setup so these tests can use the SQL auction engine implementation.