The all-in-one lua script that lets you precisely control your inputs - regardless of camera angles! Simply download these files and mupen64-rr-lua, then run InputDirection_dev.lua
to get started.
Match Yaw
but for the opposite direction.99
strainMatch Yaw
hold an offset from Mario's facing angleN
frames in a way to gain more distance. If Match Angle
is enabled it will use the input field instead (including Dyaw
)AtanStrain
enabled it does the inputs in reverse orderR
N
D
and S
.99
strain, Dyaw
and Atanstrain
Speedkick
is a shortcut for a magnitude of 48High Mag
prioritizes magnitude over angleReset Mag
removes the the capIgnore Y
ignores the vertical distanceAs an example: if Mario is facing angle 54600 and Match Angle
set to 2000, with Dyaw
and Right
selected, it will hold the input coresponding to angle 52600.
You can add your own colour schemes, or adjust the existing ones in Settings.lua
. To switch to dark mode, put Settings.Theme = Settings.Themes.Dark
inside the main script.