mkeeter / antimony

CAD from a parallel universe
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cube: heigh property tied to y coordinate? #213

Closed TheBeachLab closed 4 years ago

TheBeachLab commented 4 years ago

Wasn't it tied to z in the past? Is there a reason for height growing in the y axis that I am missing?

mkeeter commented 4 years ago

I don't think this has changed in a long time – I certainly haven't touched it!

Having y = height matches the default camera view (of looking down along the Z axis).