mkkellogg / GaussianSplats3D

Three.js-based implementation of 3D Gaussian splatting
MIT License
1.52k stars 196 forks source link

Has someone implemented boundaries yet? #303

Open MIMNSI opened 3 months ago

MIMNSI commented 3 months ago

It would be great if we can limit the area where camera can be panned. Example: For interior scenes where the camera passes through walls at the moment.

newguy123-creator commented 1 month ago

we do that within a three js scene and a custom camera controller. You can get fancy if you like and also add physics and invisible walls as collider objects.

MIMNSI commented 1 month ago

Right, I've been working with Navmeshes currently within a threejs scene. Thinking on the same lines as you.