Open mahdiaslanimk opened 4 months ago
I don't think this is going to work to build on an iPad -- there are a lot of C, C++ and metal shader pieces to this. These won't build on an iPad. You should be able to make a playground on macOS, but you might need to wrap the libraries in a Framework. See #89
Why there is no way to run MLX on the iPad Pro M4? It’s like having a Ferrari and not being able to use it!
You can easily run it on an iPad -- you just can't build it on an iPad (which is what this is trying to do). Check out:
That is full of example applications that you can build on your Mac and run on your iPad.
Hi. I was trying to add mlx-swift package to a Playgrounds project on my M1 iPad. I get a this log: