mlavik1 / UnityVolumeRendering

Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
https://fosstodon.org/@unityvolrend
MIT License
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Clone dataset, tf and material when saving volume as prefab #227

Closed mlavik1 closed 9 months ago

mlavik1 commented 9 months ago

171

Previously, saving a volume as a prefab would cause the dataset, transfer function and material to be missing.

This fixes that issue, but cloning them before saving the asset.