Not working on this at the moment. If anyone is interested, feel free to checkout feature-decoder and build upon it. I'll be happy to review and pull contributions.
Currently it accepts any file or stdin raw hex files and will convert it into gameboy tile hex (but not in the format that the js decoder can parse).
What's left is to convert the gameboy tile hex to bmp.
If anyone wants to give it a crack, then let me know and keep me posted. I recommend checking https://github.com/cristofercruz/gbpxl for inspiration on creating a decoder using xx0x's escpos implementation that essentially does that in a microcontroller to a real thermal printer. cristofercruz's also added a few commits to xx0x which allows for multi tone printing so may want to use that as reference
Not working on this at the moment. If anyone is interested, feel free to checkout feature-decoder and build upon it. I'll be happy to review and pull contributions.
Currently it accepts any file or stdin raw hex files and will convert it into gameboy tile hex (but not in the format that the js decoder can parse).
What's left is to convert the gameboy tile hex to bmp.
If anyone wants to give it a crack, then let me know and keep me posted. I recommend checking https://github.com/cristofercruz/gbpxl for inspiration on creating a decoder using xx0x's escpos implementation that essentially does that in a microcontroller to a real thermal printer. cristofercruz's also added a few commits to xx0x which allows for multi tone printing so may want to use that as reference