Closed appandgametech closed 1 year ago
I've found the fix to this issue. I've went to the unreal engine developer portal and downloaded the latest SDK for IOS and then uploaded it to my engine Thirdparty/Plugins folder and updated the SDK. Looks like they keep the IOS SDK updated in the dev portal and no more bitcode errors. :) Closing ticket.
Im using Mac book pro 2019, unreal engine version 5.1.1 and building for IOS. When I use this plugin and upload via exporter I get the message from apple stating Invalid Executable the executable "your app name"/Frameworks/EOSSDK.framework/EOSSDK" contains bitcode. see attached screenshot. Please note I've disabled bitcode in Xcode and unreal engine itself. Can anyone help me with this issue. I've been looking around the internet everywhere trying to solve it. Many thanks.