Open lxfschr opened 6 months ago
Hello, WebXR is not maintained anymore. It's a branch on the project that has fallen years behind in terms of development. Anyone is welcome to pick up the project and implement fixes for it thought. Thank you!
Hey @lmarceau thanks for responding to my ticket. I know it is no longer maintained so I created a PR which should fix the issue here: https://github.com/mozilla-mobile/firefox-ios/pull/18967
If this were to be merged, how would the iOS app get updated/.
Bezi is happy to pick up the project if needed. Would we just ship our fork to the iOS App Store?
We would also appreciate it if this solution could be implemented, either within this project or a forked version.
Any solution? Would be appreciated, thanks!
I wish this feature app would still be maintained and released since apple still try so hard to block webxr in safari
Steps to reproduce
Expected behavior
AR session is started
Actual behavior
Nothing happens
Device & build information
Notes
I could not show the console on iPhone but I created a way to display the logs in the page itself here: https://alex-mozilla-ar-fix.djofimhojhejv.amplifyapp.com/play/dce7e58d-8388-472c-816f-e6d9b3c63e7d?debug
What I see is that the last log is that it is trying to load https://webxr-ios.webxrexperiments.com/dist/webxr-2.0.js Which does not seem to exist anymore as the whole site is down I believe that all that is needed to fix WebXR on iOS is to reestablish this website and file, or point to a new file which I have backed up here: https://gist.github.com/lxfschr/20c0393c5dd6af616a08657be5d0863a
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