Closed kuckir closed 9 years ago
Interesting... I should take a look at that 3DS parser ;)
Would be good to have materials in the .OBJ parser, perhaps .MTL support..
BTW that DAE parser seems to make parsing DAE in-browser less insane, since it loads the DAE into a typed array then parses from there. Really worth integrating IMO.
Added a reference to the library in the main Loaders tracker.
Hello,
I have made a library for working with 3D triangle meshes. It is called K3D.js and I thought that some people may be interested in it. It is not a rendering engine, so it can be used with any 3D engines, or even just for processing 3D data, without rendering them. You can find it at http://k3d.ivank.net .
The most interesting part is probably the parsers. I have implemented OBJ, 3DS, MD2 and Collada.
What do you think about it? Do you have any suggestions to make it even more usable? I would like to add some advanced 3D operations, like making LODs, volumetric set operations, voxelization etc.