mrvux / dx11-vvvv

DirectX11 Rendering within vvvv
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implement IProjectionSpace #332

Open gregsn opened 6 years ago

gregsn commented 6 years ago

https://github.com/vvvv/vvvv/commit/3875b7079204d106cc0a822a2ff3bb32562620fb#diff-dc9dac49f758a8824170070e3b0ef204

to get a pixel position posPix into projection space following steps have to be taken:

this will help people to interact with their scene no matter how complex the setup

gregsn commented 6 years ago

the feature to see here is that the rendered cursor (the quad) is at the right place and is quadratic. callmenames_2018 01 14-02 29 33 so this is my try of implementing IProjectionSpace: https://github.com/gregsn/dx11-vvvv/commit/225100c5c49a92015d837879f86b56db526980f1 i had to do several other things to be able to use the newest plugin interface. todo: