Open muellmusik opened 9 years ago
So it is possible to catch the error, but there will still be a small bit of code posted even if suppressed since boost::asio has it's own error posting, and seemingly no verbosity.
How about one of these:
In either case we must make sure that all Utopia sending goes via Peer (fine as it spoofs NetAddr now anyway.)
@muellmusik After this https://github.com/supercollider/supercollider/pull/2908#discussion_r119858749 has been merged, do you think this can now be caught?
Yes I can look at this this week
On 3 Jun 2017, at 20:59, Julian Rohrhuber notifications@github.com wrote:
After this supercollider/supercollider#2908 (comment) has been merged, do you think this can now be caught?
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great, this will be very useful!
I think this is resolved by primitive related cleanups?
when we make the next network music session, I'll check.
For example, run a BeaconClock and then have one of the computers disconnect from the network.
Should sendAll etc. only send to online peers? This would be a problem if a peer simply became unresponsive.
Alternatively one could use try and catch the PrimitiveFailedError. Possibly there should be more than two states, so maybe online, unresponsive, and down, or something like that.