This is a solution to issue #130
Code tries to heuristically recombine surfaces that were a single surface but split during map compilation, to maximize shattered surface and avoid bugs where 4th coordinate was missing or (0,0,0)
Test on duel_training or ffa_bespin glass windows.
This is a solution to issue #130 Code tries to heuristically recombine surfaces that were a single surface but split during map compilation, to maximize shattered surface and avoid bugs where 4th coordinate was missing or (0,0,0)
Test on duel_training or ffa_bespin glass windows.