n3wm1nd / TA

Tech Annihilation
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Random crashes #333

Closed Leggir closed 11 years ago

Leggir commented 11 years ago

I have been using 2.18.2 for some time and recently upgraded to 2.21.2

Now for some reason after 30+ minutes usually the game crashes. I've tried only playing all teams on same race, using RAI or E323 High Templar. I've tried playing with all settings turned down to minimum. Whatever I try it keeps crashing.

Log below.

Using configuration source: "C:\Users\Leggir\AppData\Local\springsettings.cfg" [CMyMath::Init] CPU SSE mask: 124, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601) Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz; 8191MB RAM, 12285MB pagefile OS: emulated 32bit mode [Watchdog] Installed (HangTimeout: 10sec) Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket Enabled log sections: Sound(LOG_LEVEL_INFO) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 91.0 Build date/time: Aug 30 2012 21:05:51 Build environment: boost-104800, GNU libstdc++ version 20100429 Compiler: gcc-4.4.4 Using read-write data directory: C:\Program Files (x86)\Spring\ Using read-only data directory: C:\Users\Leggir\Documents\My Games\Spring\ Scanning: C:\Users\Leggir\Documents\My Games\Spring\maps [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\altored_divide_remake_v3.sd7: The cost for reading a 2nd class meta-file is too high: features/Altored.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/arm_flash.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/arm_raven.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/enterprise.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/order_drill.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/order_landship.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/tadg06.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/ameteor.lua [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/bmeteor.lua [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/cmeteor.lua [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/dmeteor.lua [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/emeteor.lua [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/fmeteor.lua [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: gamedata/explosions/meteortrails.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: weapons/mweapons.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/tcpice.tdf

Leggir commented 11 years ago

Error: Error opening C:\Users\Leggir\Documents\My Games\Spring\maps\Battle_Lines-v01.sd7: Archive not found Unable to open archive: C:\Users\Leggir\Documents\My Games\Spring\maps\Battle_Lines-v01.sd7 [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus1.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus2.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus3.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus4.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus5.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus6.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus7.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock2.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock3.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock4.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock5.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock6.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: units/TLLMEDFUSION.fbi [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: weapons/cowfusion.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: gamedata/explosions/explosionsx.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: features/corpses/TLLMEDFUSION_dead.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock1.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock2.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock3.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock4.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock5.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock1.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock2.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock3.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock4.tdf [ArchiveScanner] Warning: Archive C:\Users\Leggir\Documents\My Games\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock5.tdf Error: Error opening C:\Users\Leggir\Documents\My Games\Spring\maps\Tuckedup_16x12_003.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Users\Leggir\Documents\My Games\Spring\maps\Tuckedup_16x12_003.sd7 Error: Error opening C:\Users\Leggir\Documents\My Games\Spring\maps\Typhoon_Islandsv4.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Users\Leggir\Documents\My Games\Spring\maps\Typhoon_Islandsv4.sd7 Error: Error opening C:\Users\Leggir\Documents\My Games\Spring\maps\unified_battlefield_v1.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Users\Leggir\Documents\My Games\Spring\maps\unified_battlefield_v1.sd7 Error: Error opening C:\Users\Leggir\Documents\My Games\Spring\maps\VaubanFortress.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Users\Leggir\Documents\My Games\Spring\maps\VaubanFortress.sd7 Scanning: C:\Users\Leggir\Documents\My Games\Spring\games Scanning: C:\Users\Leggir\Documents\My Games\Spring\mods Scanning: C:\Users\Leggir\Documents\My Games\Spring\packages Scanning: C:\Program Files (x86)\Spring\maps [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\altored_divide_remake_v3.sd7: The cost for reading a 2nd class meta-file is too high: features/Altored.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/arm_flash.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/arm_raven.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/enterprise.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/order_drill.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/order_landship.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/tadg06.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/ameteor.lua [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/bmeteor.lua [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/cmeteor.lua [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/dmeteor.lua [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/emeteor.lua [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: Units/fmeteor.lua [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: gamedata/explosions/meteortrails.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: weapons/mweapons.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\anteerstrait.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/tcpice.tdf Error: Error opening C:\Program Files (x86)\Spring\maps\Battle_Lines-v01.sd7: Archive not found Unable to open archive: C:\Program Files (x86)\Spring\maps\Battle_Lines-v01.sd7 [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus1.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus2.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus3.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus4.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus5.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus6.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus7.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock2.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock3.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock4.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock5.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock6.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: units/TLLMEDFUSION.fbi [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: weapons/cowfusion.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: gamedata/explosions/explosionsx.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\duckfusionfix.sd7: The cost for reading a 2nd class meta-file is too high: features/corpses/TLLMEDFUSION_dead.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock1.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock2.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock3.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock4.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock5.tdf Error: Error opening C:\Program Files (x86)\Spring\maps\mogb_islands_v1.sd7: Archive not found Unable to open archive: C:\Program Files (x86)\Spring\maps\mogb_islands_v1.sd7 [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock1.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock2.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock3.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock4.tdf [ArchiveScanner] Warning: Archive C:\Program Files (x86)\Spring\maps\Supreme_Lake_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock5.tdf Error: Error opening C:\Program Files (x86)\Spring\maps\Tuckedup_16x12_003.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Program Files (x86)\Spring\maps\Tuckedup_16x12_003.sd7 Error: Error opening C:\Program Files (x86)\Spring\maps\Typhoon_Islandsv4.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Program Files (x86)\Spring\maps\Typhoon_Islandsv4.sd7 Error: Error opening C:\Program Files (x86)\Spring\maps\unified_battlefield_v1.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Program Files (x86)\Spring\maps\unified_battlefield_v1.sd7 Error: Error opening C:\Program Files (x86)\Spring\maps\VaubanFortress.sd7: Unexpected end of file (truncated?) Unable to open archive: C:\Program Files (x86)\Spring\maps\VaubanFortress.sd7 Scanning: C:\Program Files (x86)\Spring\base Scanning: C:\Program Files (x86)\Spring\games Scanning: C:\Program Files (x86)\Spring\mods Supported Video modes: 1920x1080, 1776x1000, 1680x1050, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x576, 720x480, 640x480 Video mode set to 1920x1080/32bit [f=0000000] SDL version: 1.2.10 [f=0000000] GL version: 4.2.12217 Compatibility Profile Context 12.104.0.0 [f=0000000] GL vendor: ATI Technologies Inc. [f=0000000] GL renderer: AMD Radeon HD 6800 Series [f=0000000] GLSL version: 4.20 [f=0000000] GLEW version: 1.5.8 [f=0000000] Video RAM: unknown [f=0000000] GL info: haveARB: 1, haveGLSL: 1, ATI hacks: 1 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0 maximum texture size: 16384, compress MIP-map textures: 0 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29 maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647 number of UniformBufferBindings: 75 (64kB) [f=0000000] VSync disabled [f=0000000] Joysticks found: 0 [f=0000000] Warning: Joystick 0 not found [f=0000000] CPU Cores: 4 [f=0000000] CPU affinity not set [f=0000000] Loading startscript from: C:\Program Files (x86)\Spring\script.txt [f=0000000] Connecting to local server [f=0000000] Binding UDP socket to IP (v6) :: port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 10 ms [f=0000000] Using map: TMA-0 [f=0000000] Using game: Tech Annihilation v2.21.2 [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] DirectSound Software [f=0000000] [Sound] Device: DirectSound Software [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context [f=0000000] [Sound] EFX Enabled: yes [f=0000000] [Sound] Max Sounds: 128 [f=0000000] Using game archive: tech_annihilation-v2.21.2.sdz [f=0000000] recording demo: demos/20130714_201144_TMA-091.sdf [f=0000000] PreGame::GameDataReceived: 1171 ms [f=0000000] User number 0 (team 2, allyteam 0) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] Loading all definitions: 0.677000 [f=0000000] Game::LoadDefs (GameData): 788 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] Warning: Sound examplesound is missing file tag (ignoring) [f=0000000] [Sound] parsed 7 sounds from gamedata/sounds.lua [f=0000000] Game::LoadDefs (Sound): 4 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (414 MB) [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 1042 ms [f=0000000] Creating QuadField & CEGs [f=0000000] Number of damage types: 18 [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: .3d;.3ds;.ac;.ac3d;.acc;.ase;.ask;.b3d;.blend;.bvh;.cob;.csm;.dae;.dxf;.enff;.hmp;.ifc;.irr;.irrmesh;.lwo;.lws;.lxo;.m3;.md2;.md3;.md5anim;.md5camera;.md5mesh;.mdc;.mdl;.mesh.xml;.mot;.ms3d;.ndo;.nff;.obj;.off;.pk3;.ply;.prj;.q3o;.q3s;.raw;.scn;.smd;.stl;.ter;.uc;.vta;.x;.xgl;.xml;.zgl; [f=0000000] Creating Unit Textures [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Initializing Map Features [f=0000000] Reading Estimate PathCosts [8] [f=0000000] Reading Estimate PathCosts [32] [f=0000000] [CPathManager] pathing data checksum: 28b13a7f [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Creating Sky [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] Creating GroundDrawer [f=0000000] Loading Tile Files [f=0000000] Reading Tile Map [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 23 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Error: [GetBuildingDecalType] Could not load building-decal from file "unittextures/armpcan_aoplane.dds" [f=0000000] Creating Water [f=0000000] Game::LoadInterface (Camera&Mouse): 187 ms [f=0000000] Game::LoadInterface (Console): 3 ms [f=0000000] [Sound] Warning: Unable to open audio file: sounds/beep3.wav [f=0000000] Loading LuaRules [f=0000000] debug working [f=0000000] Loaded SYNCED gadget: Precipitation, v0.2 [f=0000000] Loaded SYNCED gadget: CobButton [f=0000000] Loaded SYNCED gadget: No Self-D [f=0000000] "Tech Trees" gadget managing the technologies: battle commander, assault commander, jumpjet, star commander, advanced t3 unit research centre, advanced t1 unit research centre, supreme commander, advanced t2 unit research centre, advanced t4 unit research centre. [f=0000000] Loaded SYNCED gadget: Tech Trees [f=0000000] Loaded SYNCED gadget: UnitMorph [f=0000000] Loaded SYNCED gadget: gfx_dynamic_lighting.lua [f=0000000] Loaded SYNCED gadget: Anti Stock [f=0000000] Loaded SYNCED gadget: DirectControl [f=0000000] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown [f=0000000] Loaded SYNCED gadget: Energy Conversion [f=0000000] Loaded SYNCED gadget: FinishedBuilding [f=0000000] Loaded SYNCED gadget: Game End [f=0000000] Loaded SYNCED gadget: Has Taken The Lead [f=0000000] Loaded SYNCED gadget: Initial Spawn [f=0000000] Loaded SYNCED gadget: Jumpjets [f=0000000] Loaded SYNCED gadget: Lightning Spash Damage [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework [f=0000000] Loaded SYNCED gadget: Lua unit script framework [f=0000000] Loaded SYNCED gadget: Lups Flamethrower Jitter [f=0000000] Loaded SYNCED gadget: Nano Boost [f=0000000] Loaded SYNCED gadget: Napalm and More [f=0000000] Loaded SYNCED gadget: No Land Damage [f=0000000] Loaded SYNCED gadget: No Self Pwn [f=0000000] Loaded SYNCED gadget: NoCost [f=0000000] Loaded SYNCED gadget: Nonblocking mines [f=0000000] Loaded SYNCED gadget: Passive Builders II [f=0000000] Loaded SYNCED gadget: Prevent Lab Hax [f=0000000] Loaded SYNCED gadget: Prevent Load Hax [f=0000000] Loaded SYNCED gadget: Prevent Outside Aircraft hacks [f=0000000] Loaded SYNCED gadget: Prevent Outside Orders [f=0000000] Loaded SYNCED gadget: Prevent Range Hax [f=0000000] Loaded SYNCED gadget: Prevent Strange Orders [f=0000000] Loaded SYNCED gadget: Reclaim flash [f=0000000] Loaded SYNCED gadget: SetNeutral [f=0000000] Loaded SYNCED gadget: Shockwaves [f=0000000] Loaded SYNCED gadget: Start Point Remover Gadget [f=0000000] Loaded SYNCED gadget: Stealthy Passengers [f=0000000] Loaded SYNCED gadget: Target on the move [f=0000000] Loaded SYNCED gadget: Team Resourcing [f=0000000] Loaded SYNCED gadget: Tidal Control [f=0000000] Loaded SYNCED gadget: Transport radius adjuster [f=0000000] Loaded SYNCED gadget: Water platform rundry vontrol [f=0000000] Loaded SYNCED gadget: Watereffects [f=0000000] Loaded SYNCED gadget: fx_reclaim_shards [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua [f=0000000] Loaded SYNCED gadget: mo_enemywrecks [f=0000000] Loaded SYNCED gadget: mo_noshare [f=0000000] Loaded SYNCED gadget: prevent_flying_com_wrecks [f=0000000] Loaded SYNCED gadget: unit stuck in lab fix [f=0000000] Loaded SYNCED gadget: unit_windmill_control.lua [f=0000000] Loaded SYNCED gadget: Area Attack [f=0000000] Loaded SYNCED gadget: C Is For Control [f=0000000] Loaded SYNCED gadget: Team Com Ends [f=0000000] Loaded SYNCED gadget: LupsSyncedManager [f=0000000] Loaded SYNCED gadget: Area Denial [f=0000000] Loaded SYNCED gadget: Slave JJ to JJ [f=0000000] Loaded SYNCED gadget: Mex Upgrader Gadget [f=0000000] Loaded SYNCED gadget: AirPlantParents [f=0000000] Loaded SYNCED gadget: Crashing Aircraft [f=0000000] debug working [f=0000000] Loaded UNSYNCED gadget: CustomIcons [f=0000000] Finished Snow / Rain Shader [f=0000000] Loaded UNSYNCED gadget: Precipitation, v0.2 [f=0000000] Loaded UNSYNCED gadget: Tech Trees [f=0000000] Loaded UNSYNCED gadget: UnitMorph [f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown [f=0000000] Loaded UNSYNCED gadget: FinishedBuilding [f=0000000] Loaded UNSYNCED gadget: Has Taken The Lead [f=0000000] Loaded UNSYNCED gadget: Lups Flamethrower Jitter [f=0000000] Loaded UNSYNCED gadget: Napalm and More [f=0000000] Loaded UNSYNCED gadget: NoCost [f=0000000] Loaded UNSYNCED gadget: Reclaim flash [f=0000000] Loaded UNSYNCED gadget: SetNeutral [f=0000000] Loaded UNSYNCED gadget: Shockwaves [f=0000000] Loaded UNSYNCED gadget: Start Point Remover Gadget [f=0000000] Loaded UNSYNCED gadget: Target on the move [f=0000000] Loaded UNSYNCED gadget: Transport radius adjuster [f=0000000] Loaded UNSYNCED gadget: Watereffects [f=0000000] Loaded UNSYNCED gadget: fx_reclaim_shards [f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua [f=0000000] Loaded UNSYNCED gadget: mo_enemywrecks [f=0000000] Loaded UNSYNCED gadget: mo_greenfields [f=0000000] Loaded UNSYNCED gadget: mo_noowner [f=0000000] Loaded UNSYNCED gadget: mo_noshare [f=0000000] Loaded UNSYNCED gadget: mo_nowrecks [f=0000000] Loaded UNSYNCED gadget: prevent_flying_com_wrecks [f=0000000] Loaded UNSYNCED gadget: unit_windmill_control.lua [f=0000000] Loaded UNSYNCED gadget: Area Attack [f=0000000] Loaded UNSYNCED gadget: C Is For Control [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager [f=0000000] Loaded UNSYNCED gadget: Area Denial [f=0000000] Loaded UNSYNCED gadget: Slave JJ to JJ [f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget [f=0000000] Loaded UNSYNCED gadget: AirPlantParents [f=0000000] Loaded UNSYNCED gadget: Crashing Aircraft [f=0000000] Loaded UNSYNCED gadget: Lups [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] LuaSocketEnabled: no [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] LuaUI v0.3 [f=0000000] Finalizing [f=0000000] Correct version of spring for AstroTurf, playing music [f=0000000] Connection attempt from invalid [f=0000000] -> Version: 91.0 [f=0000000] -> Connection established (given id 0) [f=0000000] Player invalid finished loading and is now ingame [f=0000000] GameID: 785ae3515e15ab290c7332714b4826ae [f=0000000] SkirmishAI (ID = 0, team ID = 0) is using cheats! [f=0000000] <SkirmishAI: E323AI 3.25.0 (team 0)>: Logging disabled [f=0000000] SkirmishAI (ID = 1, team ID = 1) is using cheats! [f=0000000] <SkirmishAI: E323AI 3.25.0 (team 1)>: Logging disabled [f=0000015] [widgets.lua] Error: false [f=0000015] [widgets.lua] Error: Error in Update(): [string "LuaUI/Widgets/init_startmarker.lua"]:25: bad argument #3 to 'MarkerAddPoint' (number expected, got nil) [f=0000015] [widgets.lua] Error: Removed widget: Start Point Adder [f=0000060] Skirmish AI "Bot1" (ID:0, Short-Name:"E323AI", Version:"3.25.0") took over control of team 0 [f=0000060] Skirmish AI "Bot2" (ID:1, Short-Name:"E323AI", Version:"3.25.0") took over control of team 1 [f=0000441] Buildings set to face North [f=0000800] <SkirmishAI: E323AI 3.25.0 (team 0)>: ** E323AI 3.25.0 - High Templar (Aug 30 2012) [f=0000800] <SkirmishAI: E323AI 3.25.0 (team 0)>: \ Error323 & Simon Logic [f=0000800] <SkirmishAI: E323AI 3.25.0 (team 0)>: \ This A.I. mainly focusses on the XTA and BA mods *** [f=0020448] ÿÿTeam0 AI's ARM has taken the lead with 1 kills! [f=0022024] ÿÿTeam1 AI's TLL has taken the lead with 2 kills! [f=0023069] ÿÿTeam0 AI's ARM has taken the lead with 3 kills! [f=0024740] Buildings set to face West [f=0024746] Buildings set to face South [f=0026114] Buildings set to face East [f=0027784] Buildings set to face North [f=0033201] -> Crasher is being attacked! [f=0034252] -> Crasher is being attacked! [f=0034892] -> Crasher is being attacked!

Leggir commented 11 years ago

[f=0035012] ÿÿTeam2 invalid's CORE has taken the lead with 15 kills! [f=0035484] ÿÿTeam0 AI's ARM has taken the lead with 17 kills! [f=0036355] ÿÿTeam2 invalid's CORE has taken the lead with 25 kills! [f=0040033] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0040043] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0040053] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0040063] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0040073] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0040813] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040823] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040833] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040843] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040853] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040863] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040873] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040883] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040893] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040913] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040923] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040933] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040953] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040963] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040973] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040983] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0040993] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041003] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041013] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041023] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041043] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041053] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041073] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041083] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041093] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041097] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041103] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041113] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041123] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041133] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041137] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041143] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041163] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041173] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041193] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041203] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041213] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041224] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041234] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041243] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041253] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041263] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041273] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041283] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041293] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041303] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041313] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041323] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041333] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041343] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041353] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041363] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041373] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041383] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041393] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041403] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041413] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041423] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041433] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041443] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041453] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041463] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041474] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041483] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041493] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041503] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041513] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041523] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041533] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041543] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041553] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041563] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041573] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041583] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041593] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041603] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041613] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041623] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041633] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041643] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041653] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041664] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041673] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041684] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041693] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041703] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041713] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041723] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041733] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041743] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041753] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041763] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041773] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041783] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041793] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041803] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041813] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041823] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041833] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041838] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0041881] -> Crasher is being attacked! [f=0042393] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0042403] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0042848] -> Storm is being attacked! [f=0043664] -> Thud is being attacked! [f=0044118] -> Thud is being attacked! [f=0045890] -> Thud is being attacked! [f=0046047] Buildings set to face West [f=0046053] Buildings set to face South [f=0046422] Fred: No mexes to upgrade [f=0048630] Fred: No mexes to upgrade [f=0053222] invalid paused the game [f=0053222] invalid unpaused the game [f=0053851] -> Snapper is being attacked! [f=0054952] -> Snapper is being attacked! [f=0055727] -> Snapper is being attacked! [f=0056179] -> Snapper is being attacked! [f=0056642] -> Snapper is being attacked! [f=0057099] -> Snapper is being attacked! [f=0057550] -> Snapper is being attacked! [f=0058005] -> Snapper is being attacked! [f=0058457] -> Snapper is being attacked! [f=0059087] Buildings set to face East [f=0059094] Buildings set to face North [f=0059273] -> Snapper is being attacked! [f=0059723] -> Snapper is being attacked!

Leggir commented 11 years ago

[f=0063083] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0063093] Warning: Bandwidth limit was reached for invalid AI #0 [packets delayed] [f=0063243] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063253] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063263] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063273] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063283] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063293] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063303] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063313] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063323] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063333] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063343] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063353] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063353] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063363] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063373] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063383] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063393] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063403] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063413] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063423] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063433] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063443] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063453] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063463] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063473] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063483] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063493] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063503] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063513] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063523] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063533] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped] [f=0063543] Warning: Waiting packet limit was reached for invalid AI #0 [packets dropped]

[f=0066984] Error: Spring 91.0 has crashed. [f=0066984] Error: DLL information: [f=0066984] Error: 0x00400000 spring [f=0066984] Error: 0x77100000 ntdll [f=0066984] Error: 0x767a0000 kernel32 [f=0066984] Error: 0x76430000 KERNELBASE [f=0066984] Error: 0x10000000 DevIL [f=0066984] Error: 0x720a0000 MSVCP80 [f=0066984] Error: 0x72130000 MSVCR80 [f=0066984] Error: 0x76480000 msvcrt [f=0066984] Error: 0x765a0000 USER32 [f=0066984] Error: 0x76a20000 GDI32 [f=0066984] Error: 0x751b0000 LPK [f=0066984] Error: 0x75230000 USP10 [f=0066984] Error: 0x74bb0000 ADVAPI32 [f=0066984] Error: 0x75210000 sechost [f=0066984] Error: 0x76c10000 RPCRT4 [f=0066984] Error: 0x74b50000 SspiCli [f=0066984] Error: 0x74b40000 CRYPTBASE [f=0066984] Error: 0x6ebe0000 GLU32 [f=0066984] Error: 0x6e930000 OPENGL32 [f=0066984] Error: 0x62420000 DDRAW [f=0066984] Error: 0x6ebd0000 DCIMAN32 [f=0066984] Error: 0x754c0000 SETUPAPI [f=0066984] Error: 0x769f0000 CFGMGR32 [f=0066984] Error: 0x76310000 OLEAUT32 [f=0066984] Error: 0x76ab0000 ole32 [f=0066984] Error: 0x75400000 DEVOBJ [f=0066984] Error: 0x6dc70000 dwmapi [f=0066984] Error: 0x769c0000 IMAGEHLP [f=0066984] Error: 0x6fbc0000 mingwm10 [f=0066984] Error: 0x75660000 SHELL32 [f=0066984] Error: 0x76940000 SHLWAPI [f=0066984] Error: 0x74e20000 WS2_32 [f=0066984] Error: 0x74c50000 NSI [f=0066984] Error: 0x62e80000 zlib1 [f=0066984] Error: 0x6b600000 OpenAL32 [f=0066984] Error: 0x6df60000 WINMM [f=0066984] Error: 0x70780000 vorbisfile [f=0066984] Error: 0x68140000 ogg [f=0066984] Error: 0x64cc0000 vorbis [f=0066984] Error: 0x66fc0000 freetype6 [f=0066984] Error: 0x62aa0000 glew32 [f=0066984] Error: 0x01480000 SDL [f=0066984] Error: 0x7c340000 MSVCR71 [f=0066984] Error: 0x76540000 IMM32 [f=0066984] Error: 0x766b0000 MSCTF [f=0066984] Error: 0x014d0000 guard32 [f=0066984] Error: 0x74720000 VERSION [f=0066984] Error: 0x743f0000 fltlib [f=0066984] Error: 0x6dee0000 dsound [f=0066984] Error: 0x6deb0000 POWRPROF [f=0066984] Error: 0x75420000 CLBCatQ [f=0066984] Error: 0x73140000 MMDevApi [f=0066984] Error: 0x69e30000 PROPSYS [f=0066984] Error: 0x72a00000 wdmaud [f=0066984] Error: 0x729f0000 ksuser [f=0066984] Error: 0x729e0000 AVRT [f=0066984] Error: 0x73660000 AUDIOSES [f=0066984] Error: 0x729d0000 msacm32 [f=0066984] Error: 0x6eac0000 MSACM32 [f=0066984] Error: 0x729c0000 midimap [f=0066984] Error: 0x74410000 profapi [f=0066984] Error: 0x6de10000 uxtheme [f=0066984] Error: 0x6ebc0000 atiglpxx [f=0066984] Error: 0x60e90000 atioglxx [f=0066984] Error: 0x623a0000 atiadlxy [f=0066984] Error: 0x74420000 USERENV [f=0066984] Error: 0x744e0000 WTSAPI32 [f=0066984] Error: 0x754b0000 PSAPI [f=0066984] Error: 0x721e0000 IPHLPAPI [f=0066984] Error: 0x721d0000 WINNSI [f=0066984] Error: 0x75060000 WINTRUST [f=0066984] Error: 0x75090000 CRYPT32 [f=0066984] Error: 0x769b0000 MSASN1 [f=0066984] Error: 0x622b0000 aticfx32 [f=0066984] Error: 0x6e910000 atigktxx [f=0066984] Error: 0x6e8e0000 DINPUT [f=0066984] Error: 0x72400000 HID [f=0066984] Error: 0x72040000 mswsock [f=0066984] Error: 0x72000000 wship6 [f=0066984] Error: 0x73740000 wshtcpip [f=0066984] Error: 0x27cc0000 AIInterface [f=0066984] Error: 0x68d80000 SkirmishAI [f=0066984] Error: 0x6e740000 dbghelp [f=0066984] Error: Exception: Access violation (0xc0000005) [f=0066984] Error: Exception Address: 0x00898179 [f=0066984] Error: Stacktrace: [f=0066984] Error: (0) C:\Program Files (x86)\Spring\spring.exe [0x00898179] [f=0066984] Error: (1) C:\Program Files (x86)\Spring\spring.exe [0x00836715] [f=0066984] Error: (2) C:\Program Files (x86)\Spring\spring.exe [0x00883E42] [f=0066984] Error: (3) C:\Program Files (x86)\Spring\spring.exe [0x0042CE22] [f=0066984] Error: (4) C:\Program Files (x86)\Spring\spring.exe [0x00462943] [f=0066984] Error: (5) C:\Program Files (x86)\Spring\spring.exe [0x00431245] [f=0066984] Error: (6) C:\Program Files (x86)\Spring\spring.exe [0x00936241] [f=0066984] Error: (7) C:\Program Files (x86)\Spring\spring.exe [0x0093DB5B] [f=0066984] Error: (8) C:\Program Files (x86)\Spring\spring.exe [0x00924261] [f=0066984] Error: (9) C:\Program Files (x86)\Spring\spring.exe [0x009247C4] [f=0066984] Error: (10) C:\Program Files (x86)\Spring\spring.exe [0x009248E1] [f=0066984] Error: (11) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc009) [0x009C1B99] [f=0066984] Error: (12) C:\Program Files (x86)\Spring\spring.exe [0x004010B4] [f=0066984] Error: (13) C:\Program Files (x86)\Spring\spring.exe [0x00401128] [f=0066984] Error: (14) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x767B33AA] [f=0066984] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77139EF2] [f=0066984] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77139EC5] [f=0066984] Red_UI_Framework>> last processed widget was "Red Tooltip" [f=0066984] Red_Drawing>> last processed widget was "Red Tooltip" [f=0066984] [CCollisionHandler] dis-/continuous tests: 0/26114811 [f=0066984] Path cache hits 15366 52% [f=0066984] Path cache hits 11643 41% [f=0066984] Statistics for RectangleOptimizer: 4% [f=0066984] Statistics for RectangleOptimizer: 4% [f=0066984] Statistics for local connection: Received: 2923182 bytes Sent: 4001660 bytes

Error: Spring: Unhandled exception Spring has crashed: Access violation.

A stacktrace has been written to: C:\Program Files (x86)\Spring\infolog.txt

nixtux commented 11 years ago

Can you update your spring install your infolog shows your using 91 please retest with latest http://springrts.com/wiki/Download

seedship commented 11 years ago

alternatively instead of 4 comments I think it might be easier to paste infolog on www.pastebin.com nix correct me if u prefer this way

Leggir commented 11 years ago

Nah, it's just another thing to sign up for.

For some reason the spring client wouldn't update anymore. I tried installing over and that didn't work. So uninstalled and installed the latest spring version. Now no problems.

It still takes several minutes to load most maps if using RAI, perhaps that's best left for another thread. Regardless after the wait, the AI works great with Tech Annihilation.

seedship commented 11 years ago

@nixtux can you put your tech anni ai on Dropbox and post a link in #bos channel? I'm pretty sure we'd all like it.

Leggir commented 11 years ago

Sorry I'm a complete NOOB. I can't seem to find the #BOS channel. However here's the link to the AI I've been using. I'm thinking it's the standard RAI.

Small maps like SpeedMetal take mere seconds to load. However last night I played on Emain Macha and it took nearly two minutes to start. Once started it worked perfectly. Challenging vs 2 RAI and 1 High Templar teamed up.

https://www.dropbox.com/sh/6mue8yn155e3wl1/nK8ImJjzHi