Open GamerDude27 opened 5 years ago
First of all I want to reimplement Jed's HLMV 1.36. And probably support for CSO, NightFire 007, VTMB and Source engine will be too, but not at once.
Sounds great!
And in regards to using mxtk, wouldn't it be better to work directly with Qt 5? Is there really any point in sticking with mxtk or is this going to change in the future?
Reasons to use mxtk:
Qt - complex and bloated toolkit which just copied winapi features and useful only for *nix.
Sounds great!
And in regards to using mxtk, wouldn't it be better to work directly with Qt 5? Is there really any point in sticking with mxtk or is this going to change in the future?
Inspired by your idea, I have made one with Qt5. Maybe it's useful for you. https://github.com/MoeMod/HLMV-Qt
Oh wow, that's really cool, Moe! Now all that would be left is Source Engine .mdl loading 😄
Hey,
Are there any plans of giving the Source engine HLMV the same treatment as the GoldSrc HLMV? Or even add support for Source engine models to this HLMV fork to make the "ultimate HLMV"?
Best regards, Ian B.