In Hollow Knight 1.5.78.numbers, in
"Fungus2_01" (level165) -> "Quirrel Station NPC" gameobject -> "Conversation Control" FSM -> "Convo Choice" state the first of 3 displayed actions is a BoolTest, but looking at the FSM in AssetsView, i can see that, in the actionEnabled array of that state, the action is disabled.
In Hollow Knight 1.5.78.numbers, in "Fungus2_01" (level165) -> "Quirrel Station NPC" gameobject -> "Conversation Control" FSM -> "Convo Choice" state the first of 3 displayed actions is a
BoolTest
, but looking at the FSM in AssetsView, i can see that, in theactionEnabled
array of that state, the action is disabled.