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Re-implement Shattered Halls first pack event
#2679
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netherspite
opened
6 years ago
netherspite
commented
6 years ago
Need to fix the following issues:
[ ] having extra creature_template entries in the current implementation which cause warnings on startup
[ ] orcs not showing the swing animation when the Legionnaire is shouting at them
[ ] Legionnaire has incorrect waypoints, the path doesn't look straight
[ ] Legionnaire stops at every waypoint for a bit
To do so, need to:
[ ] Investigate waypoint movement, there is probably some static delay involved;
[ ] Implement extra functionality in SmartScripts to support implementing this even w/o extra creature duplicates
[ ] Re-implement the event
Need to fix the following issues:
To do so, need to: