new-frontiers-14 / frontier-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
https://spacestation14.io
GNU Affero General Public License v3.0
88 stars 535 forks source link

SBB Tyne 1.1 #2428

Open Tych0theSynth opened 1 week ago

Tych0theSynth commented 1 week ago

About the PR

I know, right? The thing was only just added and already I want to update it! My my! This PR gives the Tyne a bit of an upgrade, based on my own experience using it, but largely on player feedback provided to me by the excellent people of Frontier's Emergency Medical Society.

This should increase the QOL for Tyne users, enhancing its current capabilities as well as making it a more desirable option for solomeds/parameds.

Changes:

Why / Balance

Based on feedback from medical players and from my own experiences actually using the ship in the real environment. Definitely was feeling like it was falling short in some areas. These changes should make it a better option alongside the Spirit and Searchlight. Price was increased accordingly.

How to test

Checkout the branch, buy the ship.

Media

2024-11-18 10_46_17-Frontier Station Uninitialised.

2024-11-18 10_43_30-Frontier Station Initialised.

Requirements

Breaking changes

None!

Changelog :cl:

dustylens commented 1 week ago

I'm glad the feedback was helpful.

I feel that you'll have an easier time navigating the space if the stasis bed is moved adjacent to the bench. There might be, I believe, a little less competition for movement and less grunting and shoving of rollerbeds in that configuration.

Good to see Rosy the EMS Mothroach.

I'm looking forward to getting a final weigh in on the use of those chargers. I've long been dissatisfied with being told that we're not allowed to map them on civi ships and must instead buy a charger flatpack and shove it on the ground somewhere to refill our disablers.

All in all I think the changes look positive and will go a long way towards increasing the vessel's endurance through a shift. Especially if the wealth of topicals currently available due to the masses of medical kits found salvaging is reduced.

Tych0theSynth commented 1 week ago

I feel that you'll have an easier time navigating the space if the stasis bed is moved adjacent to the bench. There might be, I believe, a little less competition for movement and less grunting and shoving of rollerbeds in that configuration.

Ah, this was done because I didn't like the way the stasis bed rotates. I originally put it next to the bench but did not enjoy the visuals of it there. It also felt a little scrunkly to have the thing where you'd put a dead guy right next to the bench where you'd sit a survivor, y'know?

Good to see Rosy the EMS Mothroach.

As soon as I saw they existed, I had to. I cannot pass up on multiple moff posters.

github-actions[bot] commented 1 week ago

This pull request has conflicts, please resolve those before we can evaluate the pull request.

dvir001 commented 1 week ago

Fixed conflict related to price, I hope.

dvir001 commented 1 week ago

AAAAAAAAAAAA

image

Tych0theSynth commented 1 week ago

AAAAAAAAAAAA

image

I hate this thing. I bloody appraised it and priced appropriately from the appraisal price >: