Closed shmhlove closed 4 years ago
Thank's your contribution. Could you write Pull request of your code in our repository? And then can check your code. Please move you're code to our repository, and write Pull request
Thank's your contribution. Could you write Pull request of your code in our repository? And then can check your code. Please move you're code to our repository, and write Pull request
Sorry,,
remote: Permission to nhnent/socket.io-client-unity3d.git denied to shmhlove. fatal: unable to access 'https://github.com/nhnent/socket.io-client-unity3d.git/': The requested URL returned error: 403
Please read the contribution guide. A Document's link is https://github.com/nhnent/socket.io-client-unity3d/blob/master/CONTRIBUTING.md
Hey @shmhlove can you please tell me how to use the function
public static Socket Connect(string url, CertificateHandler certificateHandler) {
var socket = new GameObject(string.Format("socket.io - {0}", url)).AddComponent
SocketManager.Instance.Connect(socket);
return socket;
}
Please check and apply the modification details of this code.
commit Link