http://code.google.com/p/open-sauce/source/browse/OpenSauce/Halo1/Halo1_CE/Raste
rizer/GBuffer.cpp?r=9074763b67f1a257419cf60e60c3f7538b8d89c0#944
TeamIndex is offset by 9...which is _game_team_unused9, technically used but
still a 'valid' game team. Should be offset by k_number_of_game_teams (which is
10). Don't know of any major MP map releases that have used this part of
postprocessing so this bug is going to get fixed in the next revision
Original issue reported on code.google.com by kornma...@gmail.com on 16 Oct 2012 at 9:25
Original issue reported on code.google.com by
kornma...@gmail.com
on 16 Oct 2012 at 9:25