Closed nicholas-maltbie closed 3 years ago
Use the AI navmesh to dynamically set targets for enemies based on what is happening around them
Through code make a state machine with following states
Be able to transition between Released and Chasing/Agitated based on what is around or in vision of the character.
Panda currently has some basic behaviour, found in #35
Use the AI navmesh to dynamically set targets for enemies based on what is happening around them
Through code make a state machine with following states
Be able to transition between Released and Chasing/Agitated based on what is around or in vision of the character.