Closed mortenbekditlevsen closed 1 year ago
Gosh, that's embarrassing - thanks for catching it. I need to fix the tests as well but I'll merge this anyway so you get credit in the git history.
Thanks, and apologies for neglecting the tests. I'll make sure to include those for any future contributions.
I made an experimental implementation of binary STL export that I thought might be a relevant addition. What do you think?
I tried importing an STL file exported using Euclid into Fusion 360 and it failed. I looked briefly at the documentation https://en.wikipedia.org/wiki/STL_(file_format) and it appears that the string 'vertex' in front of each vertex coordinates is missing.