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nicklockwood
/
Euclid
A Swift library for creating and manipulating 3D geometry
MIT License
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Render docs
#80
heckj
closed
2 years ago
6
Docc
#79
heckj
closed
2 years ago
1
Question : How to calculate transform after subtract
#78
PrashantKT
closed
2 years ago
1
[WIP] DocC documentation
#77
heckj
closed
2 years ago
4
Can we make Cross Section effect
#76
PrashantKT
closed
2 years ago
13
Documentation (DocC) trial PR
#75
heckj
closed
2 years ago
5
Feature/vertex color component
#74
zilmarinen
closed
2 years ago
10
fix build for mac catalyst
#73
gpotari
closed
3 years ago
1
Detessellate Not Working for Some Models
#72
iwoj
opened
3 years ago
6
Remove vector instances
#71
jkalias
closed
3 years ago
2
Vector semantics: vertex.position and Plane(normal:pointOnPlane) (6+7/7)
#70
jkalias
closed
3 years ago
8
Find the collider on the mesh
#69
PrashantKT
closed
3 years ago
1
Vector semantics: transform scale (5/7)
#68
jkalias
closed
3 years ago
2
Vector semantics: transform offset (4/7)
#67
jkalias
closed
3 years ago
3
Vector semantics: path point (3/7)
#66
jkalias
closed
3 years ago
5
Vector semantics: line segment position (2/7)
#65
jkalias
closed
3 years ago
15
Vector semantics: line origin (1/7)
#64
jkalias
closed
3 years ago
4
Cube - width, height and lenght
#63
Heinevolder
closed
3 years ago
3
Add Color component to Vertex
#62
zilmarinen
closed
2 years ago
2
Feature/vertex color component
#61
zilmarinen
closed
3 years ago
15
Recommendation to make stencil work faster
#60
chellem
closed
3 years ago
8
shortestLineBetween assertion test
#59
zilmarinen
closed
3 years ago
0
Line segment assertion test
#58
zilmarinen
closed
3 years ago
0
updating markdown link to current CI build location
#57
heckj
closed
3 years ago
0
Overlapping geometry and inconsistent results when subtracting meshes
#56
zilmarinen
closed
3 years ago
5
LineSegment assertions during degenerate vertices checks
#55
zilmarinen
closed
3 years ago
12
Turning off assertions
#54
iwoj
closed
3 years ago
5
RealityKit Support
#53
iwoj
closed
2 years ago
6
Prevent material from repeating in stencil
#52
chellem
closed
3 years ago
21
Apply texture coordinates to Path
#51
zilmarinen
closed
3 years ago
10
Crash in Mesh.subtract
#50
mgrider
closed
3 years ago
6
Create custom 3d
#49
chellem
closed
3 years ago
5
Can it manipulate 3d object imported from blender or any other 3d software?
#48
chellem
closed
3 years ago
8
Running on github actions triggers a failed test case
#47
gin66
closed
3 years ago
1
Assertion
#46
gin66
closed
3 years ago
2
Two objects in one mesh
#45
gin66
closed
2 years ago
16
Adds detessellate and uniqueEdges.
#44
iwoj
closed
3 years ago
2
Add normalized vectors representing each axis of the rotation transform
#43
zilmarinen
closed
3 years ago
3
Error decoding Rotation created with pitch, yaw and roll
#42
zilmarinen
closed
3 years ago
2
Fix incorrect Vertex normal value being encoded as texture coordinate
#41
zilmarinen
closed
3 years ago
0
Feature/codable keys
#40
zilmarinen
closed
3 years ago
6
Add plane line intersection and direction utils
#39
zeeyang
closed
3 years ago
1
Vector semantics
#38
jkalias
closed
3 years ago
33
Improve semantics for Vector
#37
jkalias
closed
2 years ago
5
PR: Increase type safety for angle-related API
#36
jkalias
closed
4 years ago
2
Increase type safety for angle-related API
#35
jkalias
closed
4 years ago
4
Encoding/Decoding
#34
iwoj
closed
4 years ago
7
Documentation?
#33
netgfx
closed
2 years ago
2
Non planar paths to Meshes
#32
iwoj
closed
3 years ago
4
Unit test for loft
#31
andygeers
closed
4 years ago
1
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