Closed GoogleCodeExporter closed 8 years ago
If you have confogl_debug 1, the Sourcemod logs would be useful. It is
possible for there to be tiny variations in where the survivors trigger the
tank (as in <1m difference) but that variation is obviously outside that range.
The only time I have ever seen that with Confogl is when we had too many
spectators and the game wasn't able to add a new client for the tank (we were
20/18 without using L4DToolz).
Quite possible it is a bug on Valve's end but for now the only option is to
turn on your logging and upload them if it every happens again.
Original comment by Canada.R...@gmail.com
on 23 Sep 2010 at 4:43
Can't reproduce, possibly no longer an issue.
Original comment by prodigysim@gmail.com
on 9 Oct 2010 at 6:35
Original issue reported on code.google.com by
maroll...@gmail.com
on 16 Sep 2010 at 8:39