UICollectionViewLayout subclass for displaying items of different sizes in a grid without wasting any visual space. Inspired by: http://www.crispymtn.com/stories/the-algorithm-for-a-perfectly-balanced-photo-gallery
Running into memory issues and/or really slow performance on a large camera roll (10k items). Not really an issue per say, as I'm aware of the heavy computation going on, but I was wonder if you are seeing a significant performance improvement with the Swift rewrite?
Running into memory issues and/or really slow performance on a large camera roll (10k items). Not really an issue per say, as I'm aware of the heavy computation going on, but I was wonder if you are seeing a significant performance improvement with the Swift rewrite?