D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(265): error C5038: data member 'FRepExtMovement::LocationQuantizationLevel' will be initialized after data member 'FRepExtMovement::VelocityQuantizationLevel'
1> [6/14] Module.TPCE.gen.3_of_3.cpp
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(173): error C5038: data member 'FRepLook::Rotation' will be initialized after data member 'FRepLook::RotationQuantizationLevel'
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(265): error C5038: data member 'FRepExtMovement::LocationQuantizationLevel' will be initialized after data member 'FRepExtMovement::VelocityQuantizationLevel'
1> [7/14] Module.TPCE.gen.2_of_3.cpp
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(173): error C5038: data member 'FRepLook::Rotation' will be initialized after data member 'FRepLook::RotationQuantizationLevel'
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(265): error C5038: data member 'FRepExtMovement::LocationQuantizationLevel' will be initialized after data member 'FRepExtMovement::VelocityQuantizationLevel'
1> [8/14] Module.TPCE.gen.1_of_3.cpp
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(173): error C5038: data member 'FRepLook::Rotation' will be initialized after data member 'FRepLook::RotationQuantizationLevel'
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(265): error C5038: data member 'FRepExtMovement::LocationQuantizationLevel' will be initialized after data member 'FRepExtMovement::VelocityQuantizationLevel'
1> [9/14] Module.TPCE.cpp
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(173): error C5038: data member 'FRepLook::Rotation' will be initialized after data member 'FRepLook::RotationQuantizationLevel'
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(265): error C5038: data member 'FRepExtMovement::LocationQuantizationLevel' will be initialized after data member 'FRepExtMovement::VelocityQuantizationLevel'
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\AnimNodes\AnimNode_OrientationWarping.cpp(31): error C2065: 'EvaluateGraphExposedInputs': undeclared identifier
1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\AnimNodes\AnimNode_SpeedWarping.cpp(18): error C5038: data member 'FAnimNode_SpeedWarping::bClampIKUsingFKLeg' will be initialized after data member 'FAnimNode_SpeedWarping::PelvisInterpSpeed'
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(403): AExtCharacter::PreReplication marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(541): AExtCharacter::PreNetReceive marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(550): AExtCharacter::PostNetReceive marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(820): AExtCharacter::Restart marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(1177): AExtCharacter::OnMovementModeChanged marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(1430): AExtCharacter::CanCrouch marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacter.cpp(1920): AExtCharacter::GetMovementComponent marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(230): UExtCharacterMovementComponent::ApplyVelocityBraking marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(288): UExtCharacterMovementComponent::SimulateMovement marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(680): UExtCharacterMovementComponent::GetMaxSpeed marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(707): UExtCharacterMovementComponent::GetMaxBrakingDeceleration marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(754): UExtCharacterMovementComponent::ShouldRemainVertical marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(954): UExtCharacterMovementComponent::PhysicsRotation marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(1205): UExtCharacterMovementComponent::CanCrouchInCurrentState marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(1425): UExtCharacterMovementComponent::CanWalkOffLedges marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(1577): UExtCharacterMovementComponent::GetPredictionData_Client marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtCharacterMovementComponent.cpp(1647): FNetworkPredictionData_Client_ExtCharacter::AllocateNewMove marked as full override.
1> D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Private\GameFramework\ExtPlayerController.cpp(32): AExtPlayerController::AutoManageActiveCameraTarget marked as full override.
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""D:\Program Files\Epic Games\UE_4.22\Engine\Build\BatchFiles\Build.bat" WW422Editor Win64 Development -Project="D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\WW422.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project "WW422.vcxproj" -- FAILED.
tried building on UE 4.22 but get compile errors: