nmbr73 / Shaderfuse

Shadertoy.com WebGL shaders converted to DCTL Fuses for use with Version 18 of Blackmagic Design's DaVinci Resolve and/or BMD's Fusion running on Windows (with nvidia GPU) or (Apple Silicon) macOS.
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Fbm warp #30

Closed J-i-P-i closed 3 years ago

J-i-P-i commented 3 years ago

Leider ist es mir nicht gelungen einen Pull-Request aus VSCode heraus zu generieren - Also dann zu "Fuß"

nmbr73 commented 3 years ago

How to arrange these? Asking because just chaining FlightThroughNebula and FbmWarp together with the default parameters untouched does not lead me to the result shown in you GIF ... see my screenshot: Bildschirmfoto 2021-03-08 um 18 24 08

J-i-P-i commented 3 years ago

You're right, I forgot to integrate the two parameters from the fragment shader into the fuse. This can be used to move and narrow the section. The fog has a very high alpha component in the shader, in order to achieve the appearance in the gif, the CheckerUnderlay must be switched on in Fusion.