nofaceinbook / muxp

Mesh Updater X-Plane
GNU Lesser General Public License v3.0
18 stars 3 forks source link

Normal vectors not updated #4

Open nofaceinbook opened 4 years ago

nofaceinbook commented 4 years ago

The current version does not update normal vectors. This should be done in case raster is not used for the elevation of vertices. This could lead to non correct shadings and smoothing.

nofaceinbook commented 3 years ago

For the moment there would be a specific command to calculate normal vectors. But actually it would be better to always calculate except a command is used to not calculate vertex normals or even set them to specific values inside of polygon coordinates.

nofaceinbook commented 3 years ago

Option to set different vertex normals for faces if not wanting shadows from big changes in steepness. Option to create bevel at edges where steep cuts are (refer to bevel at blender) Option to set vertex normals to a pre-defined value inside a polygon or at a line