This is part of my goal to get rid of the ambiguously-named and confusingly-used "type" key from the system prefs. It's just not clear how it's used, and I want to change that.
Currently the generator does a check against the "type" from the system prefs. It uses some custom wankery for TNU vs generic "dnd" and a few others. I may need to tighten this up, or further diversify the types, as "dnd" might not work (as evidenced by the stat mods from M81)
This is part of my goal to get rid of the ambiguously-named and confusingly-used "type" key from the system prefs. It's just not clear how it's used, and I want to change that.
Currently the generator does a check against the "type" from the system prefs. It uses some custom wankery for TNU vs generic "dnd" and a few others. I may need to tighten this up, or further diversify the types, as "dnd" might not work (as evidenced by the stat mods from M81)