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nus-gdg
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workshop1
MIT License
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Improve Statemachine
#123
Ma-Yueran
closed
3 years ago
0
Add Tournament Scene
#122
PotatoCombat
closed
3 years ago
0
Add Player Animations
#121
okg00dbye
closed
3 years ago
1
Upgrade to Unity version 2020.3.8f1
#120
PotatoCombat
closed
3 years ago
0
Refactor Project to have a MVVM Architecture
#119
PotatoCombat
closed
3 years ago
0
Enemy Spawning System
#118
ramenmen
opened
3 years ago
0
Improve behaviour tree readability and minor bug fixes
#117
PotatoCombat
opened
3 years ago
0
Add documentation for behaviour tree
#116
PotatoCombat
closed
3 years ago
0
Improve UX for the Behaviour Tree Editor
#115
PotatoCombat
closed
3 years ago
0
Integrate Hierarchical StateMachine and BehaviourTree
#114
PotatoCombat
closed
3 years ago
0
Add Behaviour Tree plugin
#113
PotatoCombat
closed
3 years ago
0
Add Behavior Tree plugin
#112
PotatoCombat
closed
3 years ago
0
Music dump
#111
danielnyan
opened
3 years ago
0
Add State Machine System
#110
PotatoCombat
closed
3 years ago
0
Add Weapon modules
#109
PotatoCombat
closed
3 years ago
0
Add experimental game nodes
#108
nicholaschuayunzhi
closed
3 years ago
1
hewwo i added some bwushie wushies pwease merge my puwull reqwest
#107
danielnyan
closed
3 years ago
0
Changed assembly link and tweaked sorting order
#106
danielnyan
closed
3 years ago
0
some char sprites
#105
okg00dbye
closed
3 years ago
0
Migrate to URP
#104
nicholaschuayunzhi
closed
3 years ago
0
Make player persistent gameobject, will survive scene loads and teleport
#103
nicholaschuayunzhi
opened
3 years ago
2
Add Experimental nodes
#102
nicholaschuayunzhi
closed
3 years ago
1
Create enemy spawners
#101
PotatoCombat
opened
3 years ago
0
Widen map
#100
PotatoCombat
opened
3 years ago
0
Add music and sound effects
#99
PotatoCombat
opened
3 years ago
0
Add Player contact damage
#98
PotatoCombat
opened
3 years ago
0
Flatten tilemap decals into floor layer
#97
PotatoCombat
opened
3 years ago
0
Synergize Fungus and Camera Controller
#96
PotatoCombat
opened
3 years ago
0
Fix interaction with colliders
#95
PotatoCombat
closed
3 years ago
1
Fix sorting order of images
#94
PotatoCombat
closed
3 years ago
2
Fix GameObject tags
#93
PotatoCombat
opened
3 years ago
0
Modify rule tiles to use 3D sprites
#92
PotatoCombat
closed
3 years ago
3
Integrate milestone 1 features
#91
PotatoCombat
closed
3 years ago
0
Add colliders for level boundary and floors
#90
PotatoCombat
closed
3 years ago
0
Player
#89
danielnyan
closed
3 years ago
0
Add pathfinding
#88
jeremy-7007
closed
3 years ago
0
Integrate DamageReceiver and Health
#87
nicholaschuayunzhi
closed
3 years ago
0
Custom rule tiles for Dungeon level
#86
danielnyan
closed
3 years ago
2
Add simple level loading system with gameaction
#85
nicholaschuayunzhi
closed
3 years ago
2
Setup reorderable lists for combat modifiers
#84
PotatoCombat
opened
3 years ago
2
Create custom inspectors (reorderable list)
#83
danielnyan
closed
3 years ago
1
Dialogue triggers
#82
g-lilian
closed
3 years ago
1
Add Health system
#81
nicholaschuayunzhi
closed
3 years ago
0
Health system rename test
#80
nicholaschuayunzhi
closed
3 years ago
0
Refactor project structure
#79
PotatoCombat
closed
3 years ago
0
Create project structure
#78
PotatoCombat
closed
3 years ago
0
Fix 2D Tilemap Extras Package
#77
PotatoCombat
closed
3 years ago
0
Damage system and elemental mechanic
#76
nicholaschuayunzhi
closed
3 years ago
0
Create tile collision system
#75
PotatoCombat
closed
3 years ago
0
Remove ghost files from deleted packages
#74
PotatoCombat
closed
3 years ago
0
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