nwnxee / unified

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https://nwnxee.github.io/unified
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NWNX_Player_PossessCreature() - bMindImmune param doesn't work #1675

Open egebilecen opened 1 year ago

egebilecen commented 1 year ago

NWNX_Player_PossessCreature(), third param bMindImmune's value doesn't seem to doing anything. Setting it to FALSE still makes the possessor mind immune. When a creature is possessed and then it's unpossessed, the possessor is also left with a mind immunity effect that can't be found with regular effect loop. Even NWNX_Effect_GetTrueEffect() fails to find it.