Closed o355 closed 7 years ago
Solution: Put the entire program in a try loop, and have it handle KeyboardInterrupt. When at the end of an adventure, just intentionally throw a KeyboardInterrupt, and it exits without restarting PyTerm.
Starting to work on this puppy.
Solution: Put the entire program in a try loop, and have it handle KeyboardInterrupt. When at the end of an adventure, just intentionally throw a KeyboardInterrupt, and it exits without restarting PyTerm.