Open akicho8 opened 1 year ago
Thank you for creating a convenient library. I am looking for a way to take a screenshot while displaying a screen in Ruby/SDL2, but I don't know how to create the surface to pass to save_bmp.
save_bmp
This article uses SDL_RenderReadPixels to transfer from renderer to surface. https://gigi.nullneuron.net/gigilabs/saving-screenshots-in-sdl2/
SDL_RenderReadPixels
However, I cannot find a place where SDL_RenderReadPixels is being executed in the C code of Ruby/SDL2. Any advice would be appreciated.
Hello,
As you say, SDL_RenderReadPixels is not supported now in Ruby/SDL2. I will try this when I have time.
Thank you for creating a convenient library. I am looking for a way to take a screenshot while displaying a screen in Ruby/SDL2, but I don't know how to create the surface to pass to
save_bmp
.This article uses
SDL_RenderReadPixels
to transfer from renderer to surface. https://gigi.nullneuron.net/gigilabs/saving-screenshots-in-sdl2/However, I cannot find a place where
SDL_RenderReadPixels
is being executed in the C code of Ruby/SDL2. Any advice would be appreciated.