Closed Jaemin-VIRNECT closed 8 months ago
Hello @Jaemin-VIRNECT,
Thank you so much for this PR! I'll review it on the weekend and if everything is good publish a new version. Meanwhile, could you please make sure you are not using "print" in the production code and that all files are formatted? Was there a reason to bump the minimum SDK version?
Thanks again!
Kind regards, Oleksandr
Hello @olexale , Thank you for your quick reply and great work. All dart files have their code formatted according to Android Studio default settings.
I checked my PR again and it seems that my NodeBuilder.swift is using the print(). After a quick review of your code it seems I should have used logPluginError().
If there is a problem with the file format, etc., would you please change it? (I am a beginner in Swift. :( )
And about the minimum SDK version, Enum.name requires a minimum SDK version >= 2.15.0 (Android Studio warning).
Thanks again, @Jaemin-VIRNECT! I'll make some clean up (unrelated to your changes) in the plugin and release a new version with your contribution soon!
I just pushed version 1.0.7
with your changes. Thanks!
Thank you so much! @olexale
Added features to load models from .gltf and .glb files. (using GLTFSceneKit)
And examples also added.