Haxe runtime support for DragonBones, a skeletal animation editor.
You can easily install DragonBones using haxelib:
haxelib install dragonbones
To add it to a Lime or OpenFL project, add this to your project file:
<haxelib name="dragonbones" />
Clone the DragonBones repository:
git clone https://github.com/openfl/dragonbones
Tell haxelib where your development copy of DragonBones is installed:
haxelib dev dragonbones dragonbones
To return to release builds:
haxelib dev dragonbones