Closed liquidzym closed 8 years ago
@openframeworks/windows can anybody reproduce?
also @liquidzym please state your OF version and IDE you're using.
Yes, I'm seeing this too, on windows 8.1.
Also window does not restore its original size after toggling back from fullscreen.
this seems like undefined behavior of ofWindowSettings::position due to different c++ dialect (?) .. can you guys try using the new initialization format with the ofWindowSettings and set the position to something before creating the gl window?
do you get build warnings as well?
use this in main:
ofGLFWWindowSettings settings;
settings.width = 900;
settings.height = 600;
settings.position.x = 300;
settings.position.y= 300;
settings.resizable = true;
settings.closeOtherWindows=true;
shared_ptr
@bilderbuchi,sorry about that,i'm using current master brunch which is 0.9.0, visual studio 2013 IDE
@igiso,ok,try with your code,not getting build warning,but seems there's no method called closeOtherWindows besides that,it did works ,the main window postion at the 300,300
Im also seeing this. current oF master branch, win 8.1 vs21012
has this been fixed? I dont have this problem on any of my machines
i think that's already been fixed at least on windows. should i close this issue?
when open up the app, the window always stay on top left corner of screen win7&win8 got same issue