Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixes from ioquake3 with cross-platform support
Describe the bug
A audio overflow occurs after some time playing the arzew airfield section
To Reproduce
Steps to reproduce the behaviour:
Play the arzew airfield section
Shoot some planes for a while
Game will eventually hang
Expected behavior
Game to not hang
Screenshots (OPTIONAL)
If applicable, add screenshots to help explain your problem.
Logs
------ Server Initialization Complete ------ 755.15 seconds
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Loading Previous Sound State.
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
MUSIC: changing from [ none | none ] to [ normal | normal ]
SOUNDTRACK: Loading music/m1l3b.mus
ERROR PlaySound: snd_landing_metal needs an alias in ubersound.scr or uberdialog.scr - Please fix.
tty]Playing normal.
STUB: sample_loop_block in ../code/client/snd_openal_new.cpp line 3266.
^~^~^ LD ERROR: (entnum 293, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 295, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 297, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 299, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 301, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Couldn't find animation 'dfr_m1l3_147m_2' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
"com_maxfps" is:"144" default:"85"
"fps" is:"1" default:"0"
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Couldn't find animation 'dfr_m1l3_148m_2' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
z: opel distance: 3002.057
z: opel distance: 3001.815
z: opel distance: 2999.054
z: opel distance: 2993.845
z: opel distance: 2986.376
z: opel distance: 2976.830
z: opel distance: 2965.160
z: opel distance: 2951.511
z: opel distance: 2935.745
z: opel distance: 2917.832
z: opel distance: 2898.068
z: opel distance: 2876.628
z: opel distance: 2853.924
z: opel distance: 2830.094
z: opel distance: 2805.090
z: opel distance: 2778.450
z: opel distance: 2749.556
z: opel distance: 2718.474
z: opel distance: 2685.898
z: opel distance: 2652.742
z: opel distance: 2619.086
z: opel distance: 2584.435
z: opel distance: 2547.718
Couldn't find animation 'dfr_m1l3_149m_2' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
z: opel distance: 2508.702
z: opel distance: 2465.738
z: opel distance: 2418.865
z: opel distance: 2369.932
z: opel distance: 2320.030
z: opel distance: 2269.495
z: opel distance: 2219.432
z: opel distance: 2170.524
z: opel distance: 2122.746
z: opel distance: 2075.273
z: opel distance: 2027.993
z: opel distance: 1980.596
z: opel distance: 1933.729
z: opel distance: 1887.005
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: opel distance: 1841.239
z: opel distance: 1797.401
z: opel distance: 1754.586
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: opel distance: 1711.427
z: opel distance: 1667.166
z: modify drive slowdown: 4 value 200
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: opel distance: 1621.481
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Couldn't find animation 'dfr_m1l3_add11' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
z: opel distance: 1572.869
z: opel distance: 1521.098
z: opel distance: 1466.989
z: opel distance: 1412.085
z: opel distance: 1356.829
z: wait for trigger slowdown: 4 value 200
z: opel distance: 1302.093
z: opel distance: 1248.041
No active weapon in slot #: "0"
z: opel distance: 1193.106
z: opel distance: 1138.042
z: opel distance: 1083.484
z: opel distance: 1030.186
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
No active weapon in slot #: "0"
z: opel distance: 977.871
z: opel distance: 927.157
z: opel distance: 878.672
z: opel distance: 833.025
z: opel distance: 790.700
z: opel distance: 751.693
z: opel distance: 707.645
z: opel distance: 659.776
z: opel distance: 612.781
z: opel distance: 572.862
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
^~^~^ Game (Event: 'tagspawn', Object: 'ClientGameCommandManager') : Tagname 'tag_eject' does not exist
Tagname 'tag_eject' does not exist
^~^~^ Game (Event: 'tagspawn', Object: 'ClientGameCommandManager') : Tagname 'tag_eject' does not exist
Tagname 'tag_eject' does not exist
z: opel distance: 540.197
z: opel distance: 515.499
z: opel distance: 499.684
z: opel distance: 492.202
z: opel distance: 491.108
z: opel distance: 490.594
z: opel distance: 490.457
z: opel distance: 490.728
z: opel distance: 490.693
z: opel distance: 489.621
z: opel distance: 487.883
z: opel distance: 485.412
z: opel distance: 482.684
z: opel distance: 479.953
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: opel distance: 477.661
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: opel distance: 475.290
z: opel distance: 473.065
z: opel distance: 471.321
z: modify drive speedup: 3 value 400
z: opel distance: 469.775
Couldn't find animation 'dfr_m1l3_add12' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
z: opel distance: 468.926
z: opel distance: 469.214
z: opel distance: 470.741
truck done with waittill drive
Actor::Actor::Landed : Actor 297 has landed on an entity that might move
WARNING: reused image textures/sprites/expl/expl0002.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0003.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0004.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0005.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0006.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0007.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0008.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0009.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0010.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0011.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0012.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0013.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0014.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0015.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/expl0016.tga with mixed allowPicmip parm
z: in m1l3b. making truck not solid
z: wait for trigger speedup: 3 value 400
z: guys from airfield
truck starting to unload
Forward velocity: -93.608
Forward velocity: -21.769
WARNING: reused image textures/sprites/dustdrop.tga with mixed allowPicmip parm
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Tiki:LoadFile Couldn't load models/fx/crates/debris_255.tik
Skeletor CacheAnimSkel: Could not open binary file models/fx/crates/debris_255.skc
^~^~^ TIKI_InitTiki: Couldn't load models/fx/crates/debris_255.tik
WARNING: reused image textures/sprites/explosed.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/explosed.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_001.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_002.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_003.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_004.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_005.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_006.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_007.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_008.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_009.tga with mixed allowPicmip parm
WARNING: reused image textures/sprites/expl/airexp_010.tga with mixed allowPicmip parm
Couldn't find animation 'dfr_m1l3_add08' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
No active weapon in slot #: "0"
No active weapon in slot #: "0"
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: in m1l3b. making truck not solid
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: scene2 started
Couldn't find animation 'dfr_m1l3_add09' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
z: going in reverse
Forward velocity: -66.381
Forward velocity: -58.798
Forward velocity: 70.602
No active weapon in slot #: "0"
No active weapon in slot #: "0"
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
No active weapon in slot #: "0"
No active weapon in slot #: "0"
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Forward velocity: -58.348
No active weapon in slot #: "0"
No active weapon in slot #: "0"
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impflesh15.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impflesh12.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impdirt02.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impflesh12.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impflesh08.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/foley/pistolshellsoft1.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impflesh09.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impstone07.wav' for entity 1023 on channel auto
OpenAL: Couldn't play 3D sound 'sound/weapons/impact/wpn_impflesh15.wav' for entity 1023 on channel auto
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Couldn't find animation 'dfr_m1l3_add10' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
z: guys from airfield
z: switching to forward
z: touch check local.detector: opel2_detector
z: touch check self: opel2
z: touch check self.damaged:
z: touch check self.collisionent: NULL
z: opel2 is not touching opel2_detector
z: opel2.damaged is not touching opel2_detector
z: $next_path_check2 waittill trigger
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Forward velocity: -77.676
Forward velocity: -38.180
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: $next_path_check2 triggered
z: stukas intact: 12
z: touch check local.detector: opel3_detector
z: touch check self: opel3
z: touch check self.damaged: NIL
z: touch check self.collisionent: NULL
z: opel3 is not touching opel3_detector
Z: stukas remaining 12
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: local.tag fire1
Z: stukas remaining 11
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: local.tag fire3
z: level.opel3_start: 1
Z: stukas remaining 10
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: local.tag fire4
Z: stukas remaining 9
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
truck health: 4000.000
truck_drive thread initialized
truck starting to drive
^~^~^ LD ERROR: (entnum 182, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 185, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 197, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
^~^~^ LD ERROR: (entnum 200, radnum -1, targetname ''): reducing mindist from 128 to 0 to match leash.
^~^~^ Leash must be greater than mindist, or the AI will want to both run away and stay put.
z: modify drive slowdown: 2 value 200
z: $next_path_check1 waittill trigger
z: local.tag fire3
z: local.tag fire6
z: wait for trigger slowdown: 2 value 200
z: opel3 too far
z: opel3 too far
z: opel3 too far
Z: stukas remaining 8
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: local.tag fire1
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: opel3 too far
Z: stukas remaining 7
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: opel3 too far
z: opel3 too far
z: local.tag fire3
z: local.tag fire5
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: opel3 too far
No active weapon in slot #: "0"
No active weapon in slot #: "0"
z: opel3 too far
z: opel3 too far
Actor::Actor::Landed : Actor 197 has landed on an entity that might move
z: opel3 too far
z: opel3 too far
z: opel3 too far
z: opel3 too far
Actor::Actor::Landed : Actor 185 has landed on an entity that might move
z: opel3 too far
z: opel3 too close
z: opel3 too close
z: modify drive speedup: 2 value 500
z: opel3 too close
z: opel3 too close
z: opel3 too close
z: wait for trigger speedup: 2 value 500
z: opel3 too close
truck done with waittill drive
z: in m1l3b. making truck not solid
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
WARNING: reused image textures/sprites/cardboard_light.tga with mixed allowPicmip parm
z: $next_path_check1 triggered
z: stukas intact: 6
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
truck starting to unload
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Z: stukas remaining 6
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: local.tag fire5
z: local.tag fire9
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Z: stukas remaining 5
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: local.tag fire1
z: local.tag fire3
z: local.tag fire9
Z: stukas remaining 4
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: local.tag fire1
z: stuka taking off
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
z: $next_path_check2 waittill trigger
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Couldn't find animation 'dfr_m1l3_150m_2' in 'models/human/allied_oss_man_m1.tik' - trying sound alias instead.
Z: stukas remaining 3
ClientGameCommandManager::CCM:CommandDelay : Can't use commanddelay in temp models. Found illegal commanddelay in 'models/fx/exp_dynamic2.tik'
z: local.tag fire4
z: local.tag fire6
z: modify drive slowdown: 1 value 200
z: wait for trigger slowdown: 1 value 200
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
ERROR: Entity::LoopSound: jeep_snd_move needs an alias in ubersound.scr or uberdialog.scr - Please fix.
CGM buffer for client 0 overflowed size of data
Version information (please complete the following information):
Describe the bug A audio overflow occurs after some time playing the arzew airfield section
To Reproduce Steps to reproduce the behaviour:
Expected behavior Game to not hang
Screenshots (OPTIONAL) If applicable, add screenshots to help explain your problem.
Logs
Version information (please complete the following information):
Dump (OPTIONAL)
Additional context (OPTIONAL) Seem related to #528