The height of all rendered objects seems to be off (too small). I don't know if this is a global phenomenon or lat/lon related but at the very least in certain places (like 46.544, 24.561) it's clearly happening. It's obvious in features that are known from personal experience to be approximately square-faced (H/W) but it's most visible in domes or arches that should be spherical / circular yet appear vertically squashed. A comparison with Kendzi's 3D plugin or other 3D WebGL maps leads to the same conclusion.
The height of all rendered objects seems to be off (too small). I don't know if this is a global phenomenon or lat/lon related but at the very least in certain places (like 46.544, 24.561) it's clearly happening. It's obvious in features that are known from personal experience to be approximately square-faced (H/W) but it's most visible in domes or arches that should be spherical / circular yet appear vertically squashed. A comparison with Kendzi's 3D plugin or other 3D WebGL maps leads to the same conclusion.