Hello everyone, I would like to share this error that appears when I modify or click on the Hunting Task window.
The following error appears:
[error] [NetworkMessage::getByte] Not enough data to read a byte. Current position: 11, Length: 3. Called line 2186:20 in void cdecl ProtocolGame::parseTaskHuntingAction(class NetworkMessage &)
I attach a photo of the console and a short video
On the other hand, if someone presses the keys for the Quick Loot implemented in tibia, which by default comes with the "Alt+Q" keys, the following error also appears:
[2024-18-11 20:29:05.701] [error] [NetworkMessage::getByte] Not enough data to read a byte. Current position: 10, Length: 2. Called line 116:10 in struct Position cdecl NetworkMessage::getPosition(void)
What OS are you seeing the problem on?
Windows
Code of Conduct
[X] I agree to follow this project's Code of Conduct
Priority
Low
Area
What happened?
Hello everyone, I would like to share this error that appears when I modify or click on the Hunting Task window. The following error appears: [error] [NetworkMessage::getByte] Not enough data to read a byte. Current position: 11, Length: 3. Called line 2186:20 in void cdecl ProtocolGame::parseTaskHuntingAction(class NetworkMessage &) I attach a photo of the console and a short video On the other hand, if someone presses the keys for the Quick Loot implemented in tibia, which by default comes with the "Alt+Q" keys, the following error also appears: [2024-18-11 20:29:05.701] [error] [NetworkMessage::getByte] Not enough data to read a byte. Current position: 10, Length: 2. Called line 116:10 in struct Position cdecl NetworkMessage::getPosition(void)
What OS are you seeing the problem on?
Windows
Code of Conduct