Closed momba98 closed 4 years ago
Hey. Great repo.
I got a very basic question: is it possible to validate the point where there is an intersection between a surface (it doesn't matter if it's Bezier or NURBS) and a ray?
I searched for something like this in exemples repo but I wasn't able to find.
There are no intersection (surface-surface, surface-curve, surface-ray, and others) algorithms included in the library as of today
Hey. Great repo.
I got a very basic question: is it possible to validate the point where there is an intersection between a surface (it doesn't matter if it's Bezier or NURBS) and a ray?
I searched for something like this in exemples repo but I wasn't able to find.